The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/sounds
sigonasr2 a803531a4d Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795. 9 months ago
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bear_slam.ogg Bear strategy implemented. Release Build 5823. 11 months ago
birds1.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
birds2.ogg Birbs 11 months ago
birds3.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
birds4.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
button_click2.ogg Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 10 months ago
campfire.ogg Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 10 months ago
changevolume.ogg Added bgm and sfx sliders. 10 months ago
consume_item.ogg Sound Effects. 11 months ago
consume_potion.ogg Sound Effects. 11 months ago
craft_equip.ogg Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman. 10 months ago
equip.ogg Sound Effects. 11 months ago
equip2.ogg Sound Effects. 11 months ago
equip_ring.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
footsteps.ogg Sound Effects. 11 months ago
footsteps_wet.ogg Sound Effects. 11 months ago
foresty1_1.ogg Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795. 9 months ago
item_buy.ogg Sound Effects. 11 months ago
item_collect.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
item_craft.ogg Sound Effects. 11 months ago
item_enhance.ogg Sound Effects. 11 months ago
item_sell.ogg Sound Effects. 11 months ago
levelup.ogg Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095. 10 months ago
lock.ogg Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291. 10 months ago
menu_navigate.ogg Implemented equipment menu navigation (partially). 10 months ago
monster_hurt.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
player_hit1.ogg All basic sound effects implemented. 11 months ago
player_hit2.ogg All basic sound effects implemented. 11 months ago
ranger_auto1.ogg Sound Effects. 11 months ago
ranger_auto2.ogg Sound Effects. 11 months ago
ranger_backstep.ogg Sound Effects. 11 months ago
ranger_charged_shot.ogg Sound Effects. 11 months ago
ranger_multishot.ogg Sound Effects. 11 months ago
ranger_rapid_fire.ogg Sound Effects. 11 months ago
sfx100v2_loop_water_01.ogg Implemented environmental audio loading in maps. Added stb_vorbis header/cpp file for ogg format support. Converted track parts and sound effect to be ogg instead. 11 months ago
slime_dead.ogg Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events. 11 months ago
slime_dead2.ogg Sound Effects. 11 months ago
slime_king_landing.ogg Sound Effects. 11 months ago
slime_king_shoot.ogg Sound Effects. 11 months ago
slime_shoot.ogg Sound Effects. 11 months ago
slime_shoot2.ogg Sound Effects. 11 months ago
slime_walk.ogg Sound Effects. 11 months ago
slime_walk2.ogg Sound Effects. 11 months ago
slime_walk3.ogg Sound Effects. 11 months ago
spell_cast.ogg Sound Effects. 11 months ago
toggle_off.ogg Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 10 months ago
toggle_on.ogg Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 10 months ago
ursule_dead.ogg Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 10 months ago
ursule_phase_transition.ogg Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 10 months ago
warrior_auto1.ogg All basic sound effects implemented. 11 months ago
warrior_battlecry.ogg Sound Effects. 11 months ago
warrior_blockhit1.ogg All basic sound effects implemented. 11 months ago
warrior_blockhit2.ogg Sound Effects. 11 months ago
warrior_groundslam.ogg Sound Effects. 11 months ago
warrior_sonicslash.ogg Sound Effects. 11 months ago
wisp_hit.ogg Phase 1 and 2 implemented. 10 months ago
wizard_auto1.ogg Sound Effects. 11 months ago
wizard_auto2.ogg Sound Effects. 11 months ago
wizard_firebolt.ogg Sound Effects. 11 months ago
wizard_firebolt_hit.ogg Sound Effects. 11 months ago
wizard_lightningbolt.ogg All basic sound effects implemented. 11 months ago
wizard_meteor.ogg Sound Effects. 11 months ago
wizard_meteor_lingering.ogg Sound Effects. 11 months ago
wizard_teleport.ogg Sound Effects. 11 months ago
xpgain.ogg Added dynamic labels for gamepad controls input helper. Fixed wrapping bug for pressing right on monster loot scrollable container. Added XP gain sound effect. Release Build 7112. 10 months ago