The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
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24 lines
798 B
24 lines
798 B
#pragma once
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#include "MenuComponent.h"
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#include "DEFINES.h"
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#include "Crawler.h"
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INCLUDE_game
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class MenuIconButton:public MenuComponent{
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protected:
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Decal*icon;
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public:
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inline MenuIconButton(MenuType parent,geom2d::rect<float>rect,Decal*icon,MenuFunc onClick)
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:MenuComponent(parent,rect,"",onClick),icon(icon){}
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protected:
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virtual inline void Update(Crawler*game)override{
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MenuComponent::Update(game);
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}
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virtual inline void Draw(Crawler*game,vf2d parentPos,bool focused)override{
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MenuComponent::Draw(game,parentPos,focused);
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if(icon!=nullptr){
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game->DrawSprite(parentPos+rect.middle()-icon->sprite->Size()/2,icon->sprite,1,Sprite::Flip::NONE,[&](Pixel&in){return focused?in:in*"ThemeGlobal.MenuUnfocusedColorMult"_F;});
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}
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}
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}; |