The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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485 lines
9.9 KiB
485 lines
9.9 KiB
ItemDatabase
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{
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Berries
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{
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ItemScript = Restore
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Description = Restores 15 health points and 5 mana points.
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HP Restore = 15
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MP Restore = 5
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 8
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UseSound = Consume Item
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}
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Minor Health Potion
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{
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ItemScript = Restore
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Description = Restores 50 health points.
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HP Restore = 50
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 16
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BuyValue = 23
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 1
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Result Quantity = 1
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Item[0] = Green Slime Remains,3
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Item[1] = Blue Slime Remains,1
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Gold = 10
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}
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}
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Minor Mana Potion
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{
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ItemScript = Restore
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Description = Restores 45 mana points over the next 15 seconds.
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MP Restore = 3,1,15
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 21
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BuyValue = 30
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 2
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Result Quantity = 1
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Item[0] = Red Slime Remains,1
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Item[1] = Yellow Slime Remains,1
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Gold = 0
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}
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}
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Minor Recovery Potion
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{
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ItemScript = Restore
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Description = Recovers 60 health points over the next 15 seconds.
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HP Restore = 12,3,15
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 15
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 1
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Result Quantity = 1
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Item[0] = Blue Slime Remains,1
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Item[1] = Red Slime Remains,1
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Item[2] = Flower Petals,1
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Gold = 0
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}
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}
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Elixir of Bear Strength
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{
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ItemScript = Buff
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Description = Increase your attack by 15% for 30 seconds.
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Attack % = 15%,30
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 30
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 1
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Result Quantity = 1
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Item[0] = Bear Claw,1
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Item[1] = Bear Blood,1
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Gold = 0
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}
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}
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Bandages
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{
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ItemScript = RestoreDuringCast
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Description = Restores 30% health points casting for 6 seconds. The effect can be interrupted.
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HP % Restore = 5%,0.9,6
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Cast Time = 6.0
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Cooldown Time = 5.0
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ItemCategory = Consumables
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SellValue = 7
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BuyValue = 10
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UseSound = Consume Item
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}
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Health Potion
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{
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ItemScript = Restore
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Description = Restores 75 health points.
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HP Restore = 75
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 24
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BuyValue = 35
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UseSound = Consume Potion
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}
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Mana Potion
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{
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ItemScript = Restore
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Description = Restores 60 mana points over the next 15 seconds.
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MP Restore = 4,1,15
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 28
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BuyValue = 40
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UseSound = Consume Potion
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}
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Recovery Potion
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{
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ItemScript = Restore
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Description = Recovers 90 health points over the next 15 seconds.
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HP Restore = 18,3,15
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 29
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 2
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Result Quantity = 1
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Item[0] = Yellow Slime Remains,1
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Item[1] = Stone Heart,1
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Gold = 0
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}
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}
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Elixir of the Wind
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{
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ItemScript = Buff
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Description = Increase your Movement Speed by 25% for 30 seconds.
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Move Spd % = 25%,30
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 30
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 2
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Result Quantity = 1
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Item[0] = Hawk Feather,3
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Gold = 0
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}
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}
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Bomb
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{
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Description = Throw a bomb, dealing damage around an area.
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ItemCategory = Consumables
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ItemScript = Bomb
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Image = bomb.png
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Base Damage = 50
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Player Damage Mult = 1.6x
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Explode Radius = 350
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Cast Range = 700
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 0
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UseSound = Projectile Toss
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 3
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Result Quantity = 3
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Item[0] = Leather Pouch,1
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Item[1] = Black Powder,1
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Gold = 0
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}
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}
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Molotov
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{
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Description = Throw a molotov dealing damage and leave behind a burning area.
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ItemCategory = Consumables
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ItemScript = Bomb
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Image = molotov.png
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Base Damage = 50
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Player Damage Mult = 1.6x
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Explode Radius = 250
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Cast Range = 700
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Tick Rate = 1s
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Tick Base Damage = 10
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Tick Player Damage Mult = 0.4x
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Linger Time = 4s
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 0
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UseSound = Projectile Toss
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 3
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Result Quantity = 1
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Item[0] = Bandana,1
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Item[1] = Rum Bottle,1
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Gold = 0
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}
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}
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Instant Refresh Potion
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{
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ItemScript = Buff
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Description = Instantly resets all your cooldowns.
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CDR = 100%,0.034s
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 0
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 3
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Result Quantity = 1
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Item[0] = White Feather,1
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Item[1] = Crab Meat,1
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Item[2] = Worm Skin,1
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Gold = 0
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}
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}
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Stone Potion
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{
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ItemScript = Buff
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Description = Greatly reduces incoming damage for 7 seconds.
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Damage Reduction = 75%,7.0s
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 0
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UseSound = Consume Potion
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Crafting
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{
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# When this crafting recipe is available.
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AvailableChapter = 3
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Result Quantity = 1
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Item[0] = Stone Heart,1
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Item[1] = Giant Claw,1
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Gold = 0
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}
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}
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Green Slime Remains
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{
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Description = The remains of a green slime. It stares at you intently.
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ItemCategory = Materials
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SellValue = 2
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}
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Blue Slime Remains
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{
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Description = The remains of a blue slime. It stares at you intently.
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ItemCategory = Materials
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SellValue = 4
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}
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Red Slime Remains
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{
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Description = The remains of a red slime. It stares at you intently.
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ItemCategory = Materials
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SellValue = 4
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}
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Yellow Slime Remains
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{
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Description = The remains of a yellow slime. It stares at you intently.
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ItemCategory = Materials
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SellValue = 9
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}
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Slimy Bun
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{
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Description = It's cute and hideous at the same time.
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ItemCategory = Materials
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SellValue = 40
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}
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Flower Petals
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{
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Description = Some beautiful petals of a flower.
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ItemCategory = Materials
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SellValue = 3
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}
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Frog Skin
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{
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Description = The skin of a frog.
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ItemCategory = Materials
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SellValue = 5
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}
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Bear Claw
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{
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Description = The claw of a bear.
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ItemCategory = Materials
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SellValue = 12
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}
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Bear Blood
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{
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Description = Some uncontaminated blood of a bear.
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ItemCategory = Materials
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SellValue = 17
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}
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Windhound Skin
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{
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Description = The skin of a windhound with only minor damages.
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ItemCategory = Materials
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SellValue = 6
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# Used in version 6216 and earlier.
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Alternative Name[0] = Wolf Skin
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}
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Logs
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{
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Description = A small unrefined pile of logs.
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ItemCategory = Materials
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SellValue = 3
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}
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High-Quality Logs
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{
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Description = A small unrefined pile of logs of exceptional quality.
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ItemCategory = Materials
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SellValue = 7
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}
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Green Gemstone
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{
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Description = Radiating with energy from the forest, it is used to refine stronger equipment.
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ItemCategory = Materials
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SellValue = 180
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}
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Time Medal
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{
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Description = A medal provided to top athletes in Lestoria commemorating a huge victory.
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ItemCategory = Materials
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}
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Boar Meat
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{
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ItemScript = Restore
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Description = Recovers 120 health points over the next 120 seconds.
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HP Restore = 1,1,120
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ItemCategory = Consumables
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Cooldown Time = 5.0
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Cast Time = 0.0
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SellValue = 9
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UseSound = Consume Potion
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}
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Broken Dagger
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{
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Description = A broken weapon, wielded by a goblin.
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ItemCategory = Materials
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SellValue = 12
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}
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Broken Bow
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{
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Description = A broken weapon, wielded by a goblin.
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ItemCategory = Materials
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SellValue = 13
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}
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Blackpowder
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{
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Description = Just some powder found in the pockets of a goblin.
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ItemCategory = Materials
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SellValue = 18
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}
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Hawk Feather
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{
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Description = A Feather of a Hawk. Sadly no longer in perfect condition.
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ItemCategory = Materials
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SellValue = 7
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}
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Stone Heart
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{
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Description = "A stone, shaped in the form of a heart."
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ItemCategory = Materials
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SellValue = 28
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}
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Yellow Gemstone
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{
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Description = Radiating with energy from the Mountain, it is used to refine stronger equipment.
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ItemCategory = Materials
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SellValue = 270
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}
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Stone
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{
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Description = A slightly above average-sized Stone. The Stone has some greenish color. That's why you picked it up.
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ItemCategory = Materials
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SellValue = 6
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}
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Iron Ore
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{
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Description = A rock or mineral from which iron can be profitably extracted.
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ItemCategory = Materials
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SellValue = 10
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}
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Bandana
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{
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Description = A Red Bandana. Commonly worn by Pirates.
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ItemCategory = Materials
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SellValue = 22
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}
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Empty Leather Pouch
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{
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Description = A pouch to store coins in. This Pirate seems to be not too successful in his craft.
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ItemCategory = Materials
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SellValue = 26
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}
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Rum Bottle
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{
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Description = Yo Ho Ho and a Bottle of Rum.
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ItemCategory = Materials
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SellValue = 34
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}
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Giant Claw
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{
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Description = The giant claw of a crab that's grown to its maximum potential.
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ItemCategory = Materials
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SellValue = 38
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}
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Worm Skin
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{
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Description = The skin feels kinda smooth. Maybe it could be used to craft clothing.
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ItemCategory = Materials
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SellValue = 24
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}
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White Feather
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{
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Description = The feather is mainly White. But its tip is actually black.
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ItemCategory = Materials
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SellValue = 17
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}
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Blue Gemstone
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{
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Description = Radiating with energy from the sea, it is used to refine stronger equipment.
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ItemCategory = Materials
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SellValue = 330
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}
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Shell
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{
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Description = A beautiful Shell, found at a beach.
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ItemCategory = Materials
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SellValue = 9
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}
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Large Shell
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{
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Description = A big beautiful shell, found at a beach.
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ItemCategory = Materials
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SellValue = 14
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}
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}
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