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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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History
sigonasr2
6593f43b96
Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226.
2024-03-22 01:32:16 -05:00
..
1_1_test2.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
1_1_test.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
1_1_v2.tmx
Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
2024-03-20 00:33:30 -05:00
1_1.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
1_2.tmx
Grass transition for 1_2 - 1_5 added.
2024-03-19 19:25:22 +01:00
1_3.tmx
Grass transition for 1_2 - 1_5 added.
2024-03-19 19:25:22 +01:00
1_4.tmx
Grass transition for 1_2 - 1_5 added.
2024-03-19 19:25:22 +01:00
1_5.tmx
Fix crash when a removed map unlock condition is loaded from a save file and saving to a save file. Move world rendering into each individual state draw method to prevent dividing by zero for invalid maps being loaded in. Loaded up new Overworld song. Added extra flower indicator under the bridge of 1-1. Fix 1-5 tree tiles. Make current map name / level name functinos return the proper story level name if we are in a story level to avoid programmer confusion / provide more flexible functions. Both Blacksmith story and chapter 1 bonus boss remove the visited flag from the camp, notifying the player visually on the world map that they need to revisit it. Move Blacksmith Tutorial trigger from requiring you to visit the camp via the world map to when you enter the camp regardless if you did it from completing a level or doing it from the world map. Release Build 8187.
2024-03-20 00:33:30 -05:00
1_6.tmx
grass transition for 1_6 - 1_8 & 1_B1
2024-03-19 21:06:59 +01:00
1_7.tmx
grass transition for 1_6 - 1_8 & 1_B1
2024-03-19 21:06:59 +01:00
1_8.tmx
grass transition for 1_6 - 1_8 & 1_B1
2024-03-19 21:06:59 +01:00
1_B1.tmx
grass transition for 1_6 - 1_8 & 1_B1
2024-03-19 21:06:59 +01:00
1_B2.tmx
Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795.
2024-02-28 23:09:55 -06:00
Boss_1_B.tmx
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
Boss_1_v2.tmx
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
Boss_1.tmx
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Hub_v2.tmx
Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
2024-01-29 22:25:32 -06:00
Hub.tmx
Fix image case-sensitivity for NPCs in the Hub.
2024-01-29 17:07:39 -06:00
Intro_Map.tmx
Fix outer boundary tile transitions in Intro setpieces.
2024-03-20 01:22:35 -05:00
World_Map.png
Marketiiiiiiiiing
2024-03-16 19:52:48 -05:00
World_Map.tmx
Add in Steam Rich Presence. Fix Display names of stage plates to be consistent with original naming conventions. Release Build 8226.
2024-03-22 01:32:16 -05:00