The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
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89 lines
3.6 KiB
89 lines
3.6 KiB
#pragma region License
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/*
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License (OLC-3)
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~~~~~~~~~~~~~~~
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Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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1. Redistributions or derivations of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions or derivative works in binary form must reproduce the above
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copyright notice. This list of conditions and the following disclaimer must be
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reproduced in the documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its contributors may
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be used to endorse or promote products derived from this software without specific
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prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
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SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.
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Portions of this software are copyright © 2024 The FreeType
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Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
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All rights reserved.
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*/
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#pragma endregion
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#pragma once
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#include "MenuLabel.h"
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#define TEXTCHANGE_DONOTHING [](std::string_view updatedLabel){}
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class TextEntryLabel:public MenuLabel{
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protected:
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std::string lastTextEntryStr;
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float blinkTimer=0;
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uint8_t charLimit=16;
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std::function<void(std::string_view updatedLabel)>onTextChangeCallbackFunc;
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public:
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inline TextEntryLabel(geom2d::rect<float>rect,std::function<void(std::string_view updatedLabel)>onTextChangeCallbackFunc=TEXTCHANGE_DONOTHING,const bool censored=false,const uint8_t charLimit=16,float scale=1,ComponentAttr attributes=ComponentAttr::NONE)
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:MenuLabel(rect,"",scale,attributes),onTextChangeCallbackFunc(onTextChangeCallbackFunc),charLimit(charLimit){
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this->censored=censored;
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}
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inline virtual void Update(AiL*game)override{
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MenuLabel::Update(game);
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blinkTimer=fmod(blinkTimer+game->GetElapsedTime(),1);
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game->TextEntrySetCharLimit(charLimit);
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std::string censoredTextEntry;
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std::string_view textEntry=game->TextEntryGetString();
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if(textEntry!=lastTextEntryStr){
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lastTextEntryStr=textEntry;
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onTextChangeCallbackFunc(lastTextEntryStr);
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}
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censoredTextEntry=std::accumulate(textEntry.begin(),textEntry.end(),""s,[](std::string currentStr,const char&c){return std::move(currentStr)+'*';});
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std::string_view finalLabel=censored?censoredTextEntry:textEntry;
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if(game->IsTextEntryEnabled()){
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if(blinkTimer<0.5f){
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SetLabel(std::string(finalLabel.substr(0,game->TextEntryGetCursor()))+" "+std::string(finalLabel.substr(game->TextEntryGetCursor())));
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}else{
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SetLabel(std::string(finalLabel.substr(0,game->TextEntryGetCursor()))+"|"+std::string(finalLabel.substr(game->TextEntryGetCursor())));
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}
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}
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}
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inline virtual void SetInput(std::string text){
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game->TextEntrySetString(text);
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SetLabel(text);
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if(runOnLabelChangeFunc)onLabelChangeFunc(text);
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}
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inline const std::string&GetLabel()const override{
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return game->TextEntryGetString();
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}
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}; |