The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
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59 lines
1.8 KiB
59 lines
1.8 KiB
Interface
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{
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# How long to wait for the first initial delay auto shift to occur.
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InitialScrollDelay = 0.6s
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# How long to wait for subsequent scrolling through menu items.
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ScrollDelay = 0.3s
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# Scroll speed for ScrollableWindowComponents in pixels/sec
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AnalogScrollSpeed = 220
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# The size of each side of the 9-patch menu sprite.
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9PatchSize = 24,24
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# The spacing between inputs and text in the input helper text displayer.
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InputHelperSpacing = 4
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# The back color of input keys.
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InputButtonBackCol = 15,8,47,255
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# The text color of input keys.
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InputButtonTextCol = 175,199,191,255
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# The original health display color.
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HUD Health Display Color = 255,255,255,255
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# The color the HUD changes when we take damage.
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HUD Take Damage Color = 128,0,0,255
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# The color the HUD changes when we take damage.
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HUD Heal Damage Color = 0,192,0,255
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# The amount of time it takes for the health to go from a damaging color back to its original color.
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HUD Health Change Time = 0.4s
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# How long between each reduction/addition of health.
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HUD Health Tick Rate = 0.01s
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# The original mana display color.
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HUD Mana Display Color = 192,192,255,255
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# The color the HUD changes when we take damage.
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HUD Reduce Mana Color = 192,192,255,255
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# The color the HUD changes when we take damage.
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HUD Restore Mana Color = 192,192,255,255
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# The amount of time it takes for the health to go from a damaging color back to its original color.
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HUD Mana Change Time = 0.4s
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# How long between each reduction/addition of health.
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HUD Mana Tick Rate = 0.01s
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# How long between each addition to the XP bar on the level complete screen.
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HUD XP Bar Tick Rate = 0.005s
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# How long the timer text rises up
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HUD Level Up Timer = 0.2s
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} |