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sigonasr2
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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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config
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sigonasr2
2b7ebb32cc
Visual Novel character sizing now scales based on image size instead.
2024-01-30 23:47:29 -06:00
..
audio
Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman.
2024-01-30 22:31:49 -06:00
classes
Visual Novel character sizing now scales based on image size instead.
2024-01-30 23:47:29 -06:00
gfx
Visual Novel character sizing now scales based on image size instead.
2024-01-30 23:47:29 -06:00
items
Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677.
2024-01-30 21:55:32 -06:00
shops
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
story
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
configuration.txt
Visual Novel character sizing now scales based on image size instead.
2024-01-30 23:47:29 -06:00
Interface.txt
Add dynamic color and incrementing/decrementing counters for health/mana.
2024-01-23 23:04:29 -06:00
levels.txt
hub map changed in levels.txt
2024-01-30 02:24:03 +01:00
Monsters.txt
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
MonsterStrategies.txt
Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
2024-01-29 19:29:38 -06:00
NPCs.txt
Sherman's menu integrated. Added NPC display names above the characters.
2024-01-29 22:45:06 -06:00
Player.txt
Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
2024-01-27 10:34:56 -06:00