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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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assets
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config
History
sigonasr2
66b0648a59
Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
2024-02-20 03:47:12 -06:00
..
audio
Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344.
2024-02-18 22:16:09 -06:00
classes
Visual Novel character sizing now scales based on image size instead.
2024-01-30 23:47:29 -06:00
gfx
Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
2024-02-20 03:47:12 -06:00
items
Implemented chapter limits for equipment upgrades.
2024-01-31 17:15:40 -06:00
settings
Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
2024-02-20 03:47:12 -06:00
shops
Traveling merchant randomized data is now saved
2024-02-01 20:38:53 +00:00
story
Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux.
2024-02-11 21:48:03 -06:00
configuration.txt
Add in keyboard mapping display settings window. Add in keybind display buttons.
2024-02-02 20:31:34 -06:00
Interface.txt
Added controller compatibility for player inventory window. Release Build 7198.
2024-02-14 20:36:05 -06:00
levels.txt
hub map changed in levels.txt
2024-01-30 02:24:03 +01:00
Monsters.txt
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
MonsterStrategies.txt
Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
2024-01-29 19:29:38 -06:00
NPCs.txt
Sherman's menu integrated. Added NPC display names above the characters.
2024-01-29 22:45:06 -06:00
Player.txt
Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
2024-01-27 10:34:56 -06:00