The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
100 lines
5.3 KiB
100 lines
5.3 KiB
#pragma region License
|
|
/*
|
|
License (OLC-3)
|
|
~~~~~~~~~~~~~~~
|
|
|
|
Copyright 2024 Joshua Sigona <sigonasr2@gmail.com>
|
|
|
|
Redistribution and use in source and binary forms, with or without modification,
|
|
are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions or derivations of source code must retain the above copyright
|
|
notice, this list of conditions and the following disclaimer.
|
|
|
|
2. Redistributions or derivative works in binary form must reproduce the above
|
|
copyright notice. This list of conditions and the following disclaimer must be
|
|
reproduced in the documentation and/or other materials provided with the distribution.
|
|
|
|
3. Neither the name of the copyright holder nor the names of its contributors may
|
|
be used to endorse or promote products derived from this software without specific
|
|
prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
|
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
SUCH DAMAGE.
|
|
|
|
Portions of this software are copyright © 2023 The FreeType
|
|
Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
|
|
All rights reserved.
|
|
*/
|
|
#pragma endregion
|
|
|
|
#include "Menu.h"
|
|
#include "EnhancementStatsLabel.h"
|
|
#include "RequiredMaterialsList.h"
|
|
#include "Item.h"
|
|
|
|
INCLUDE_ITEM_DATA
|
|
using A=Attribute;
|
|
|
|
void Menu::InitializeConsumableCraftItemWindow(){
|
|
Menu*consumableCraftItemWindow=CreateMenu(CONSUMABLE_CRAFT_ITEM,CENTERED,{240,96});
|
|
|
|
consumableCraftItemWindow->ADD("Item Name Header",MenuLabel)(geom2d::rect<float>{{2,-4},{consumableCraftItemWindow->size.x-4,12}},"Item Name",1.0f,ComponentAttr::SHADOW|ComponentAttr::OUTLINE|ComponentAttr::BACKGROUND)END;
|
|
|
|
static auto GetQuantity=[&](){
|
|
return std::stoi(Component<MenuLabel>(CONSUMABLE_CRAFT_ITEM,"Amount to Craft Amount Label")->GetLabel());
|
|
};
|
|
|
|
static auto UpdateMenu=[&](std::string_view label){
|
|
uint8_t qty=std::stoi(std::string(label));
|
|
|
|
const std::string&item=Component<MenuLabel>(CONSUMABLE_CRAFT_ITEM,"Item Name Header")->GetString(A::ITEM_NAME);
|
|
bool canCraft=Item(qty,item).CanEnhanceItem(qty);
|
|
|
|
std::string colorCode="";
|
|
if(!canCraft)colorCode="#FF0000";
|
|
Component<RequiredMaterialsList>(CONSUMABLE_CRAFT_ITEM,"Required Materials List")->SetQuantity(qty);
|
|
Component<MenuComponent>(CONSUMABLE_CRAFT_ITEM,"Craft Button")->SetGrayedOut(!canCraft);
|
|
};
|
|
|
|
consumableCraftItemWindow->ADD("Amount to Craft Label",MenuLabel)(geom2d::rect<float>{{4,34},{188,12}},"Craft Amount",1.0f,ComponentAttr::LEFT_ALIGN|ComponentAttr::SHADOW)END;
|
|
consumableCraftItemWindow->ADD("Amount to Craft Amount Label",MenuLabel)(geom2d::rect<float>{{consumableCraftItemWindow->size.x/2+48,34},{32,12}},"1"
|
|
,UpdateMenu,1.0f,ComponentAttr::SHADOW|ComponentAttr::OUTLINE|ComponentAttr::FIT_TO_LABEL)END;
|
|
|
|
consumableCraftItemWindow->ADD("Increase Craft amount Button",MenuComponent)(geom2d::rect<float>{{consumableCraftItemWindow->size.x/2+80+2,34},{12,12}},"+",[&](MenuFuncData data){
|
|
uint8_t qty=std::clamp(GetQuantity()+1,1,99);
|
|
Component<MenuLabel>(CONSUMABLE_CRAFT_ITEM,"Amount to Craft Amount Label")->SetLabel(std::to_string(qty));
|
|
return true;
|
|
})END;
|
|
consumableCraftItemWindow->ADD("Decrease Craft amount Button",MenuComponent)(geom2d::rect<float>{{consumableCraftItemWindow->size.x/2+48-14,34},{12,12}},"-",[](MenuFuncData data){
|
|
uint8_t qty=std::clamp(GetQuantity()-1,1,99);
|
|
Component<MenuLabel>(CONSUMABLE_CRAFT_ITEM,"Amount to Craft Amount Label")->SetLabel(std::to_string(qty));
|
|
return true;
|
|
})END;
|
|
|
|
consumableCraftItemWindow->ADD("Materials Requirement Outline",MenuComponent)(geom2d::rect<float>{{2,86-18},{consumableCraftItemWindow->size.x-4,26}},"",DO_NOTHING,ButtonAttr::UNSELECTABLE)END;
|
|
consumableCraftItemWindow->ADD("Required Materials Label",MenuLabel)(geom2d::rect<float>{{4,80-18},{consumableCraftItemWindow->size.x-8,0}},"Required Materials",1.0f,ComponentAttr::SHADOW)END;
|
|
|
|
consumableCraftItemWindow->ADD("Required Materials List",RequiredMaterialsList)(geom2d::rect<float>{{4,88-18},{consumableCraftItemWindow->size.x-8,22}},Item::BLANK)END;
|
|
|
|
consumableCraftItemWindow->ADD("Back Button",MenuComponent)(geom2d::rect<float>{{36,116-18},{48,12}},"Back",[](MenuFuncData data){Menu::CloseMenu();return true;})END;
|
|
consumableCraftItemWindow->ADD("Craft Button",MenuComponent)(geom2d::rect<float>{{consumableCraftItemWindow->size.x-84,116-18},{48,12}},"Craft",[](MenuFuncData data){
|
|
const std::weak_ptr<Item>item=Component<RequiredMaterialsList>(CONSUMABLE_CRAFT_ITEM,"Required Materials List")->GetItem();
|
|
uint8_t qty=stoi(Component<MenuLabel>(CONSUMABLE_CRAFT_ITEM,"Amount to Craft Amount Label")->GetLabel());
|
|
|
|
if(item.lock()->CanEnhanceItem(qty)){
|
|
item.lock()->EnhanceItem(qty);
|
|
}
|
|
|
|
data.component.lock()->SetGrayedOut(!item.lock()->CanEnhanceItem(qty));
|
|
return true;
|
|
})END;
|
|
} |