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sigonasr2
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AdventuresInLestoria
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AdventuresInLestoria
/
Adventures in Lestoria
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assets
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config
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audio
History
sigonasr2
c017c353db
Normalized player's auto attack variable to now represent its range in units. Privatized it and added a GetAttackRange() function to use instead. Implemented Adrenaline Stim enchant. Release Build 10977.
2024-08-12 00:51:50 -05:00
..
audio.txt
Audio casting sound volume did not respect SFX option setting.
2024-03-12 20:00:20 -05:00
bgm.txt
Correct a bug in olcPGEX_MiniAudio: GetCursorMilliseconds() was not returning properly. Added loop repeating start point capabilities to the audio engine and bgm config file. Release Build 10936.
2024-08-10 19:49:47 -05:00
environmentalaudio.txt
Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map.
2024-01-27 13:55:00 -06:00
events.txt
Normalized player's auto attack variable to now represent its range in units. Privatized it and added a GetAttackRange() function to use instead. Implemented Adrenaline Stim enchant. Release Build 10977.
2024-08-12 00:51:50 -05:00