The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/config/classes
sigonasr2 012f5de2a1 Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981. 4 months ago
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Ranger.txt Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981. 4 months ago
Thief.txt Add 0.1s delay on Hidden Dagger's throw for Thief. Allows the player to potentially jump through a target and being able to hit them with it. Fix Stone Elementals facing the incorrect direction while casting stone pillars. Move 2-8 end ring to more sensible area (in front of Chapter 2 boss arena). Reduce Chapter 2 Boss' and Stone Elemental's collision radius to better match the sprite. Add iframe time when hit by a breaking stone pillar's bullet ring to prevent getting obliterated by standing in the center of the bullet ring. Release Build 10261. 4 months ago
Trapper.txt Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981. 4 months ago
Warrior.txt Adjust sword slash effect to accept config values. Add DrawPartialSquishedRotatedDecal to PGE. Performs rotation transform before scale transformation. Add thief animations to animation databases. Setup thief's auto attack ability. Release Build 10053. 4 months ago
Witch.txt Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981. 4 months ago
Wizard.txt Implement Bloodlust enchant. Fix crash that occurs if the player class is not Warrior or Thief. Release Build 10981. 4 months ago