11 lines
192 B
C++
11 lines
192 B
C++
#include "DamageNumber.h"
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const float DamageNumber::MOVE_UP_TIME=0.4;
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DamageNumber::DamageNumber()
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:damage(0){
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}
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DamageNumber::DamageNumber(vf2d pos,int damage):
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pos(pos),damage(damage){
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} |