20 lines
406 B
C++
20 lines
406 B
C++
#define VARIANTS float,int,std::string,bool
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#define CREATE_ATTRIBUTE(variable,type) _ATTRIBUTE variable{Attribute::TYPE::type};
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namespace Attribute{
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enum class TYPE{
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FLOAT,
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INT,
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STRING,
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BOOL,
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};
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}
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struct _ATTRIBUTE{
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Attribute::TYPE type;
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};
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namespace Attribute{
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CREATE_ATTRIBUTE(IFRAME_TIME_UPON_HIT,FLOAT);
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CREATE_ATTRIBUTE(SHOOT_RING_TIMER,FLOAT);
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} |