The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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sigonasr2 465fb0b6c2 All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback. 1 year ago
.vscode Class quick test swapping reimplemented. 2 years ago
Crawler All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback. 1 year ago
x64/Release Move the spawn point back. 1 year ago
.gitattributes Add .gitattributes and .gitignore. 2 years ago
.gitignore Condensed and finished pre-casting code. Refactored the way ability casting is handled 2 years ago
Crawler.sln Implement Wizard Ability 1 (Firebolt) configuration parameters. 2 years ago
commit.bat Added commit script 2 years ago
runGame.bat Add run game script (runs last release build) to root directory. 2 years ago