The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/config
Nic0Nic0Nii 32bec29f61 Add available chapter to individual crafting requirements and item dattabase 10 months ago
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audio Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman. 10 months ago
classes Visual Novel character sizing now scales based on image size instead. 10 months ago
gfx Visual Novel character sizing now scales based on image size instead. 10 months ago
items Add available chapter to individual crafting requirements and item dattabase 10 months ago
shops Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
story Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
Interface.txt Add dynamic color and incrementing/decrementing counters for health/mana. 10 months ago
MonsterStrategies.txt Creating a new character in the desktop build is now fixed. Added NPC interact functionality. 10 months ago
Monsters.txt Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 10 months ago
NPCs.txt Sherman's menu integrated. Added NPC display names above the characters. 10 months ago
Player.txt Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 10 months ago
configuration.txt Visual Novel character sizing now scales based on image size instead. 10 months ago
levels.txt hub map changed in levels.txt 10 months ago