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AdventuresInLestoria
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AdventuresInLestoria
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Adventures in Lestoria
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assets
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config
History
sigonasr2
5788123ab5
Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux.
2024-02-11 21:48:03 -06:00
..
audio
Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
2024-02-11 18:31:30 -06:00
classes
Visual Novel character sizing now scales based on image size instead.
2024-01-30 23:47:29 -06:00
gfx
Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041.
2024-02-10 18:56:22 -06:00
items
Implemented chapter limits for equipment upgrades.
2024-01-31 17:15:40 -06:00
settings
Add in keyboard mapping display settings window. Add in keybind display buttons.
2024-02-02 20:31:34 -06:00
shops
Traveling merchant randomized data is now saved
2024-02-01 20:38:53 +00:00
story
Linux build fixes. Public declaration for game controllers array, properly initialize dynamic counters and their display values, fix story script to have capital I's, renamed images to be uppercase for case-sensitivity in Linux.
2024-02-11 21:48:03 -06:00
configuration.txt
Add in keyboard mapping display settings window. Add in keybind display buttons.
2024-02-02 20:31:34 -06:00
Interface.txt
Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
2024-02-11 18:31:30 -06:00
levels.txt
hub map changed in levels.txt
2024-01-30 02:24:03 +01:00
Monsters.txt
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
2024-01-28 19:39:01 -06:00
MonsterStrategies.txt
Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
2024-01-29 19:29:38 -06:00
NPCs.txt
Sherman's menu integrated. Added NPC display names above the characters.
2024-01-29 22:45:06 -06:00
Player.txt
Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
2024-01-27 10:34:56 -06:00