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sigonasr2/AdventuresInLestoria
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Code Issues 19 Pull Requests Actions Projects 1 Releases Wiki Activity
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sigonasr2 195364e0ab Tile animations implemented. Fix off-by-one error with tileset identification.
2023-09-13 18:57:46 -05:00
.vscode
Class quick test swapping reimplemented.
2023-07-14 19:14:04 +00:00
Crawler
Tile animations implemented. Fix off-by-one error with tileset identification.
2023-09-13 18:57:46 -05:00
x64/Release
Release build 1198. Upper ground/spawn fade group auto detection now properly implemented. Reduced fade out range of spawn groups along the bottom edge. Added wall boundary for the campaign level.
2023-09-12 04:54:58 -05:00
.gitattributes
Add .gitattributes and .gitignore.
2023-06-11 17:44:56 -05:00
.gitignore
Condensed and finished pre-casting code. Refactored the way ability casting is handled
2023-07-19 20:36:01 +00:00
commit.bat
Added commit script
2023-06-22 02:27:07 -07:00
Crawler.sln
Implement Wizard Ability 1 (Firebolt) configuration parameters.
2023-07-28 18:02:30 -05:00
runGame.bat
Add run game script (runs last release build) to root directory.
2023-06-21 21:52:20 -07:00
Description
The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
actioncplusplusgamepixelgameenginerpg
4.9 GiB
Languages
C++ 66.2%
C 28.1%
Python 2.7%
HTML 1.9%
Shell 0.5%
Other 0.5%
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