This website requires JavaScript.
Explore
Help
Sign In
sigonasr2
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
11
Pull Requests
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Crawler
/
assets
/
Campaigns
History
Quapsel
51a3db8236
corrected asset filepath
2023-09-09 04:15:13 +02:00
..
1_1_test2.tmx
Changed version display string shadow to match other shadow texts.
2023-06-24 00:00:14 -07:00
1_1_test.tmx
Re-did Tile grouping code, using a flood fill algorithm now instead of sequential tile checking. Prevents bugs with neighboring tile groups being split improperly.
2023-07-10 18:48:57 -05:00
1_1_v2.tmx
1_1_v2 progress
2023-09-08 00:01:52 +02:00
1_1.tmx
Switch to smart pointer implementation for damage numbers to handle damage combo'ing quick attack displays.
2023-07-25 19:48:24 -05:00
1_2.tmx
Bridge flags properly enabled and working. Fix image paths in maps.
2023-07-06 14:59:21 -05:00
Boss_1_v2.tmx
Setup King Slime encounter, Boss room map setup with spawn and player, made non-infinite. Implemented enemy iframes and added phase framework for the boss.
2023-09-07 01:35:23 -05:00
Boss_1.tmx
First Boss Stage + a little work on 1-2
2023-06-30 13:43:03 +02:00
World_Map.tmx
corrected asset filepath
2023-09-09 04:15:13 +02:00