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AdventuresInLestoria
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AdventuresInLestoria
/
Adventures in Lestoria
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assets
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config
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items
History
sigonasr2
6788e3c523
Fix Charge Arrow's beam graphic to match its radius better. Release Build 11546.
2024-09-13 15:41:01 -05:00
..
Accessories.txt
Add helper function for removing an item from the player's inventory via item name. Add accessory refining check and refine functions. Release Build 10487.
2024-07-31 11:21:05 -05:00
Equipment.txt
„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
2024-07-07 06:59:24 -05:00
ItemCategory.txt
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
ItemDatabase.txt
Fix Stone Heart's item description, comma was treated as separate value. Make item descriptions be read in as full strings instead of as the first index in a OLC Datafile. Minor grammar edits to item descriptions. Add missing Upper Zone to II-V. Release Build 10191.
2024-07-19 22:59:21 -05:00
ItemEnchants.txt
Fix Charge Arrow's beam graphic to match its radius better. Release Build 11546.
2024-09-13 15:41:01 -05:00
items.txt
Fix typos and minor descriptions in item enchants file. Enchantment data structures and configuration reading implemented. Release Build 10498.
2024-08-01 18:19:37 -05:00
ItemScript.txt
Make player dot damage numbers fall instead of rise as well. Remove unused originalRiseSpd damage number member. Refactor buff repeat action system to instead use internal hard-coded restoration functions. Include the target of buffs inside the buff classes themselves so they know what to interact with. Updated Player and Monster AddBuff functions to represent new buff constructor requirements. Implemented Bear Trap ability. Refactored Monster Hit callback for bullets to send the amount of stacks a monster had before getting hit which is used as getting hurt removed a mark stack. Release Build 10300.
2024-07-23 04:07:43 -05:00
ItemSets.txt
„Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern
2024-01-24 09:38:50 -06:00
ItemStats.txt
Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
2024-01-04 05:21:56 -06:00
Weapons.txt
Fix Wizards and Rangers being able to override iframe timer when using Teleport and Retreat respectively. Remove last released key state. Seemed redundant when animation facing direction exists. Make player animation changes be reflected in the facing direction variable. Add pathfinding to Thief's Deadly Dash attack so it can't go through barriers. Added new class counterpoints as equippable classes for the prior weapons. Release Build 10146.
2024-07-19 05:11:20 -05:00