<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup>
    <Filter Include="Source Files">
      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
      <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
    </Filter>
    <Filter Include="Header Files">
      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
      <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
    </Filter>
    <Filter Include="Resource Files">
      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
    </Filter>
    <Filter Include="Documentation">
      <UniqueIdentifier>{50277c8c-92cf-4eef-81ed-3e70ff51ec56}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Bullet Types">
      <UniqueIdentifier>{715c64c5-956a-4ed3-9205-64110409fbeb}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Emitters">
      <UniqueIdentifier>{0f85b918-f194-4114-9a10-803e204faf2e}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Effects">
      <UniqueIdentifier>{94ea6039-63ac-430d-bb96-317bf1b7a305}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Player Classes">
      <UniqueIdentifier>{715c64c5-956a-4ed3-9205-64110409fbea}</UniqueIdentifier>
    </Filter>
    <Filter Include="Configurations">
      <UniqueIdentifier>{44d00400-febd-4904-89a4-3725e6bc6cc7}</UniqueIdentifier>
    </Filter>
    <Filter Include="Configurations\GFX">
      <UniqueIdentifier>{153059cd-0714-4c62-b01c-342f3bcd393d}</UniqueIdentifier>
    </Filter>
    <Filter Include="Configurations\Classes">
      <UniqueIdentifier>{fd547111-0670-4be5-85cf-28fbd92c765f}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Monster Strategies">
      <UniqueIdentifier>{3d2f7a3f-5781-45ab-a66d-c6d57d9de13c}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Interface">
      <UniqueIdentifier>{f90a901c-026c-4c22-9fab-58927f1e5536}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\Interface">
      <UniqueIdentifier>{45ecf440-1472-4e9a-a4d9-e9eac538a2b0}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\Game States">
      <UniqueIdentifier>{da28101e-32b6-4e32-a19a-e0d2636d5eea}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Game States">
      <UniqueIdentifier>{f36af2ba-e884-4e50-b7bd-7e6aa9a8528c}</UniqueIdentifier>
    </Filter>
    <Filter Include="Configurations\Items">
      <UniqueIdentifier>{09fc0cbe-06f7-4fdf-944c-9833066bb9c8}</UniqueIdentifier>
    </Filter>
    <Filter Include="Documentation\Menus">
      <UniqueIdentifier>{bea40439-f3a2-42f8-be1a-c0a815007075}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\State">
      <UniqueIdentifier>{948a122a-3110-45f6-82d5-9b6bc499e3d2}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\Utils">
      <UniqueIdentifier>{2c68f315-9f2b-46c7-abca-cc97b5e0e515}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\Utils">
      <UniqueIdentifier>{7d5c4dfd-a5a1-4a3d-8231-ace70551db5a}</UniqueIdentifier>
    </Filter>
    <Filter Include="Configurations\Story">
      <UniqueIdentifier>{fffc7975-0823-472f-8f07-0419586e05e7}</UniqueIdentifier>
    </Filter>
    <Filter Include="Documentation\Story">
      <UniqueIdentifier>{9ab34e07-c7ba-4f4b-9dad-29c7602c1550}</UniqueIdentifier>
    </Filter>
    <Filter Include="Header Files\discord-files">
      <UniqueIdentifier>{4fada79e-3b17-42df-8609-adf564fe12d9}</UniqueIdentifier>
    </Filter>
    <Filter Include="Source Files\discord-files">
      <UniqueIdentifier>{8911e0bb-703c-4a2b-b3dd-259192956733}</UniqueIdentifier>
    </Filter>
    <Filter Include="Configurations\Item Merchants">
      <UniqueIdentifier>{8423ea80-23c9-48cb-a506-6b3bdfa8000e}</UniqueIdentifier>
    </Filter>
    <Filter Include="Documentation\Mechanics">
      <UniqueIdentifier>{a54ab812-9474-465f-9f0d-4dceecb9e963}</UniqueIdentifier>
    </Filter>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="olcPixelGameEngine.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcUTIL_Animate2D.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcUTIL_Camera2D.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcPGEX_TransformedView.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcUTIL_Geometry2D.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Monster.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Animation.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Crawler.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Player.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="DamageNumber.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="State.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Effect.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="DEFINES.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Bullet.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Class.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="resource1.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="resource.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Version.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Buff.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="TMXParser.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Map.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="TSXParser.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="BulletTypes.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Pathfinding.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Emitter.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcUTIL_DataFile.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="config.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="safemap.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="MonsterStrategyHelpers.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="MonsterAttribute.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Key.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Theme.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Menu.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="MenuIconButton.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="MenuLabel.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="GameState.h">
      <Filter>Header Files\Game States</Filter>
    </ClInclude>
    <ClInclude Include="MenuItemButton.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="MenuComponent.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="ScrollableWindowComponent.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="InventoryScrollableWindowComponent.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="CharacterRotatingDisplay.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="ClassInfo.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="CharacterAbilityPreviewComponent.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="MenuAnimatedIconToggleButton.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="Toggleable.h">
      <Filter>Source Files</Filter>
    </ClInclude>
    <ClInclude Include="ConnectionPoint.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="State_GameRun.h">
      <Filter>Header Files\State</Filter>
    </ClInclude>
    <ClInclude Include="State_OverworldMap.h">
      <Filter>Header Files\State</Filter>
    </ClInclude>
    <ClInclude Include="State_MainMenu.h">
      <Filter>Header Files\State</Filter>
    </ClInclude>
    <ClInclude Include="Unlock.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Error.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="EncountersSpawnListScrollableWindowComponent.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="SpawnEncounterLabel.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="util.h">
      <Filter>Header Files\Utils</Filter>
    </ClInclude>
    <ClInclude Include="drawutil.h">
      <Filter>Header Files\Utils</Filter>
    </ClInclude>
    <ClInclude Include="Attributable.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="Ability.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="MenuItemItemButton.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="Test.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="State_LevelComplete.h">
      <Filter>Header Files\State</Filter>
    </ClInclude>
    <ClInclude Include="PopupMenuLabel.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="Item.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="ItemDrop.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="VisualNovel.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="State_Story.h">
      <Filter>Header Files\State</Filter>
    </ClInclude>
    <ClInclude Include="olcPGEX_Gamepad.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcPGEX_TTF.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="olcPGEX_MiniAudio.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="miniaudio.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="AttributableStat.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="BitwiseEnum.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="StatLabel.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="EquipSlotButton.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="olcPGEX_ViewPort.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="RowItemDisplay.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="RowInventoryScrollableWindowComponent.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="Merchant.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="FunctionPriming.h">
      <Filter>Header Files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\user_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\voice_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\achievement_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\activity_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\application_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\core.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\discord.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\event.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\ffi.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\image_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\lobby_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\network_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\overlay_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\relationship_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\storage_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\store_manager.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="discord-files\types.h">
      <Filter>Header Files\discord-files</Filter>
    </ClInclude>
    <ClInclude Include="PlayerMoneyLabel.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="RowMerchantInventoryScrollableWindowComponent.h">
      <Filter>Header Files\Interface</Filter>
    </ClInclude>
    <ClInclude Include="CraftingRequirement.h">
      <Filter>Header Files</Filter>
    </ClInclude>
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="Player.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="MonsterData.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Monster.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Crawler.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="DamageNumber.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="pixelGameEngine.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Effect.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Bullet.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Ability.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Map.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="EnergyBolt.cpp">
      <Filter>Source Files\Bullet Types</Filter>
    </ClCompile>
    <ClCompile Include="Pathfinding.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="FireBolt.cpp">
      <Filter>Source Files\Bullet Types</Filter>
    </ClCompile>
    <ClCompile Include="Animation.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="LightningBolt.cpp">
      <Filter>Source Files\Bullet Types</Filter>
    </ClCompile>
    <ClCompile Include="LightningBoltEmitter.cpp">
      <Filter>Source Files\Emitters</Filter>
    </ClCompile>
    <ClCompile Include="Warrior.cpp">
      <Filter>Source Files\Player Classes</Filter>
    </ClCompile>
    <ClCompile Include="Emitter.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Meteor.cpp">
      <Filter>Source Files\Effects</Filter>
    </ClCompile>
    <ClCompile Include="Wizard.cpp">
      <Filter>Source Files\Player Classes</Filter>
    </ClCompile>
    <ClCompile Include="Witch.cpp">
      <Filter>Source Files\Player Classes</Filter>
    </ClCompile>
    <ClCompile Include="Trapper.cpp">
      <Filter>Source Files\Player Classes</Filter>
    </ClCompile>
    <ClCompile Include="Thief.cpp">
      <Filter>Source Files\Player Classes</Filter>
    </ClCompile>
    <ClCompile Include="Ranger.cpp">
      <Filter>Source Files\Player Classes</Filter>
    </ClCompile>
    <ClCompile Include="PulsatingFire.cpp">
      <Filter>Source Files\Effects</Filter>
    </ClCompile>
    <ClCompile Include="Arrow.cpp">
      <Filter>Source Files\Bullet Types</Filter>
    </ClCompile>
    <ClCompile Include="ChargedArrow.cpp">
      <Filter>Source Files\Bullet Types</Filter>
    </ClCompile>
    <ClCompile Include="RunTowards.cpp">
      <Filter>Source Files\Monster Strategies</Filter>
    </ClCompile>
    <ClCompile Include="ShootAfar.cpp">
      <Filter>Source Files\Monster Strategies</Filter>
    </ClCompile>
    <ClCompile Include="Turret.cpp">
      <Filter>Source Files\Monster Strategies</Filter>
    </ClCompile>
    <ClCompile Include="RUN_STRATEGY.cpp">
      <Filter>Source Files\Monster Strategies</Filter>
    </ClCompile>
    <ClCompile Include="SlimeKing.cpp">
      <Filter>Source Files\Monster Strategies</Filter>
    </ClCompile>
    <ClCompile Include="FallingDebris.h">
      <Filter>Source Files\Effects</Filter>
    </ClCompile>
    <ClCompile Include="RunAway.cpp">
      <Filter>Source Files\Monster Strategies</Filter>
    </ClCompile>
    <ClCompile Include="Key.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="Menu.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="MenuComponent.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="State_GameRun.cpp">
      <Filter>Source Files\Game States</Filter>
    </ClCompile>
    <ClCompile Include="GameState.cpp">
      <Filter>Source Files\Game States</Filter>
    </ClCompile>
    <ClCompile Include="State_MainMenu.cpp">
      <Filter>Source Files\Game States</Filter>
    </ClCompile>
    <ClCompile Include="Item.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="InventoryConsumableWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="CharacterInfoWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="ClassSelectionWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="MenuAnimatedIconButton.h">
      <Filter>Header Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="State_OverworldMap.cpp">
      <Filter>Source Files\Game States</Filter>
    </ClCompile>
    <ClCompile Include="Unlock.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="OverworldMapLevelWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="ConnectionPoint.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="util.cpp">
      <Filter>Source Files\Utils</Filter>
    </ClCompile>
    <ClCompile Include="drawutil.cpp">
      <Filter>Source Files\Utils</Filter>
    </ClCompile>
    <ClCompile Include="ItemLoadoutWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="Test.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="MainMenuWindow.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="LevelCompleteWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="State_LevelComplete.cpp">
      <Filter>Source Files\Game States</Filter>
    </ClCompile>
    <ClCompile Include="ItemDrop.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="VisualNovel.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="State_Story.cpp">
      <Filter>Source Files\Game States</Filter>
    </ClCompile>
    <ClCompile Include="OverworldMenuWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="CharacterMenuWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="AttributableStat.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="InventoryWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="Merchant.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\voice_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\achievement_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\activity_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\application_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\core.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\image_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\lobby_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\network_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\overlay_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\relationship_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\storage_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\store_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\types.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="discord-files\user_manager.cpp">
      <Filter>Source Files\discord-files</Filter>
    </ClCompile>
    <ClCompile Include="MerchantWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="BuyItemWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="SellItemWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
    <ClCompile Include="CraftingRequirement.cpp">
      <Filter>Source Files</Filter>
    </ClCompile>
    <ClCompile Include="BlacksmithCraftingWindow.cpp">
      <Filter>Source Files\Interface</Filter>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <None Include="cpp.hint" />
    <None Include="ClassDiagram2.cd" />
  </ItemGroup>
  <ItemGroup>
    <Text Include="InitialConcept.txt">
      <Filter>Documentation</Filter>
    </Text>
    <Text Include="NewClasses.txt">
      <Filter>Documentation</Filter>
    </Text>
    <Text Include="assets\config\configuration.txt">
      <Filter>Configurations</Filter>
    </Text>
    <Text Include="assets\config\gfx\gfx.txt">
      <Filter>Configurations\GFX</Filter>
    </Text>
    <Text Include="assets\config\levels.txt">
      <Filter>Configurations</Filter>
    </Text>
    <Text Include="assets\config\classes\Ranger.txt">
      <Filter>Configurations\Classes</Filter>
    </Text>
    <Text Include="assets\config\classes\Thief.txt">
      <Filter>Configurations\Classes</Filter>
    </Text>
    <Text Include="assets\config\classes\Trapper.txt">
      <Filter>Configurations\Classes</Filter>
    </Text>
    <Text Include="assets\config\classes\Warrior.txt">
      <Filter>Configurations\Classes</Filter>
    </Text>
    <Text Include="assets\config\classes\Witch.txt">
      <Filter>Configurations\Classes</Filter>
    </Text>
    <Text Include="assets\config\classes\Wizard.txt">
      <Filter>Configurations\Classes</Filter>
    </Text>
    <Text Include="assets\config\Player.txt">
      <Filter>Configurations</Filter>
    </Text>
    <Text Include="assets\config\Monsters.txt">
      <Filter>Configurations</Filter>
    </Text>
    <Text Include="assets\config\MonsterStrategies.txt">
      <Filter>Configurations</Filter>
    </Text>
    <Text Include="Slime_King_Encounter.txt">
      <Filter>Documentation</Filter>
    </Text>
    <Text Include="assets\config\gfx\themes.txt">
      <Filter>Configurations\GFX</Filter>
    </Text>
    <Text Include="assets\config\items\ItemDatabase.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="assets\config\items\ItemScript.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="assets\config\items\ItemCategory.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="assets\config\items\items.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="Crawler_System_Overview.txt">
      <Filter>Documentation</Filter>
    </Text>
    <Text Include="assets\config\story\Chapter 1.txt">
      <Filter>Configurations\Story</Filter>
    </Text>
    <Text Include="Crawler_Story_Chapter_1 (2).txt">
      <Filter>Documentation\Story</Filter>
    </Text>
    <Text Include="assets\config\items\Equipment.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="assets\config\items\ItemSets.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="assets\config\shops\Chapter 1 Merchants.txt">
      <Filter>Configurations\Item Merchants</Filter>
    </Text>
    <Text Include="assets\config\shops\Chapter 2 Merchants.txt">
      <Filter>Configurations\Item Merchants</Filter>
    </Text>
    <Text Include="assets\config\shops\Chapter 3 Merchants.txt">
      <Filter>Configurations\Item Merchants</Filter>
    </Text>
    <Text Include="assets\config\shops\Chapter 4 Merchants.txt">
      <Filter>Configurations\Item Merchants</Filter>
    </Text>
    <Text Include="assets\config\shops\Chapter 5 Merchants.txt">
      <Filter>Configurations\Item Merchants</Filter>
    </Text>
    <Text Include="assets\config\shops\Chapter 6 Merchants.txt">
      <Filter>Configurations\Item Merchants</Filter>
    </Text>
    <Text Include="TODO.txt">
      <Filter>Documentation</Filter>
    </Text>
    <Text Include="assets\config\items\ItemStats.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
    <Text Include="StatCalculations.txt">
      <Filter>Documentation\Mechanics</Filter>
    </Text>
    <Text Include="assets\config\items\Weapons.txt">
      <Filter>Configurations\Items</Filter>
    </Text>
  </ItemGroup>
  <ItemGroup>
    <Image Include="assets\heart.ico">
      <Filter>Resource Files</Filter>
    </Image>
    <Image Include="assets\menus\Character_Info.png">
      <Filter>Documentation\Menus</Filter>
    </Image>
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="Crawler.rc">
      <Filter>Resource Files</Filter>
    </ResourceCompile>
  </ItemGroup>
</Project>