January 1st =========== The Hub / NPC Interactions Settings Menu - Any settings should be saved to the save file! - Volume Controls - Play Sound in Background - Key Configuration -Upon pressing a key, check if the key is bound to another option, if so, remove that bind from the list. Up to two keys may be binded per action. -We have to save keybinds to the save file. -Smooth Movement -Click on title screen should not process as input immediately. -Investigate why frame rate matters for intro screen. -Faster main menu screen transition -Simplify map collision tiles by removing the requirement for hidden boundaries. -Loading should happen on fadeout. January 31st ============ Implement the rest of the enemy types: - Baby Wolf - Wolf - Wolf Leader - Baby Bear - Brown Bear - Green Frog - Red Frog - Orange Frog - Blue Frog Implement Ursule, Mother of Bears Boss Story proofreading/correcting/storyboarding - Add a command to play sound effects/music. - Fix Keyboard/Controller Menu Navigation (Need clearly defined rules) - Game Controller Support - Should use the Keybind structure that already exists. - Loading Screen - Title Screen setpieces - Export/Import Save Files Online/Offline - Consider controls for fine-tuning music and how they sound during events. - Lock up unimplemented classes. - Emscripten _DEBUG flag add as an option when building