January 1st =========== - Implement escape menu during gameplay. - If you leave a stage, the stage complete window still shows up, showing only the loot you obtained that session. - Clamp bosses in boss arenas. - Track items used during a stage, on death, restore the loadout item quantities used. - Add screen shake and rumble as a toggle. - Fullscreen toggle > Implement fullscreen capabilities for the PGE. - Toggle between Playstation / Xbox controller gamepad displays - Rebind FACELEFT/FACERIGHT menu keys (as they are used constantly throughout menus and would need to be rebinded if the player wants). (Or make confirm/back not rebindable) January 31st ============ - Loading Screen - Title Screen setpieces - Add Death screen (Zoom in on fatal blow, slow time down... Display some game over text... Allow retry or return to world map.) - Hide mouse cursor during controller play. Reveal it again during mouse play. - Resource Packs - Hold mouse down to increase quantity - Icon displays / Proper key displays above skill keys - Auto aim causes retreat-type moves to aim away from the auto target, and prefer the direction the player's moving in. - Save window position and size - Condense stage track (loading times) - If you enter the keyboard config menu and press a controller button, it cancels the request. If you enter the controller config menu and press a keyboard/mouse button, it also cancels the request.