#include "MenuComponent.h" #include "Crawler.h" MenuIconButton::MenuIconButton(geom2d::rectrect,Decal*icon,MenuFunc onClick) :MenuComponent(rect,"",onClick),icon(icon) {} void MenuIconButton::Update(Crawler*game){ MenuComponent::Update(game); } void MenuIconButton::Draw(Crawler*game,vf2d parentPos){ MenuComponent::Draw(game,parentPos); game->DrawRotatedDecal(parentPos+rect.middle(),icon,0,icon->sprite->Size()/2); }