ItemConfiguration
{
	Item Database = ItemDatabase.txt
	Item Scripts = ItemScript.txt
	Item Categories = ItemCategory.txt
	Equipment = Equipment.txt
	Weapons = Weapons.txt
	Accessories = Accessories.txt
}
Item
{
	# Amount of time to wait before an item can be used again (Global).
	Item Cooldown Time = 5.0
	# The maximum enhancement level of equipment.
	Item Max Enhancement Level = 10
	# The name of the currency in the game.
	Currency Name = Gold
}
ItemDrop
{
	# Item drops horizontal random speed range
	Item Drop Horizontal Speed = -30,30

	# Item drops vertical random speed range
	Item Drop Vertical Speed = -15,15

	# Item drop suction range
	Item Drop Suction Range = 360

	# Item drop suction strength
	Item Drop Suction Strength = 8000

	# Item drop initial rise speed
	Item Drop Initial Rise Speed = 10

	# Item drop gravity
	Item Drop Gravity = -9.8

	# Item drop scale
	Item Drop Scale = 0.4
}
ItemOverlay
{
	# Amount of time the item overlay display remains on-screen.
	Item Overlay Time = 5.0
	# How fast the item overlay display moves into the screen (from the left edge).
	Item Overlay Speed = 200
}