#pragma region License /* License (OLC-3) ~~~~~~~~~~~~~~~ Copyright 2024 Joshua Sigona Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions or derivations of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions or derivative works in binary form must reproduce the above copyright notice. This list of conditions and the following disclaimer must be reproduced in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Portions of this software are copyright © 2023 The FreeType Project (www.freetype.org). Please see LICENSE_FT.txt for more information. All rights reserved. */ #pragma endregion #pragma once #include "Menu.h" #include "MenuLabel.h" #include "MenuItemButton.h" #include "DEFINES.h" #include "AdventuresInLestoria.h" #include "Item.h" #include "safemap.h" INCLUDE_game INCLUDE_ITEM_DATA class MenuItemItemButton:public MenuIconButton{ private: std::string itemNameLabelName; std::string itemDescriptionLabelName; bool hideQty=false; CompactText compact=COMPACT; bool hideDetails=false; protected: std::weak_ptritemRef; public: inline MenuItemItemButton(geom2d::rectrect,const std::weak_ptritemRef,MenuType menuDest,MenuFunc onClick,std::string itemNameLabelName,std::string itemDescriptionLabelName,IconButtonAttr attributes=IconButtonAttr::SELECTABLE) :MenuIconButton(rect,!ISBLANK(itemRef)?const_cast(itemRef.lock()->Decal()):nullptr,menuDest,onClick,attributes),itemRef(itemRef),itemNameLabelName(itemNameLabelName),itemDescriptionLabelName(itemDescriptionLabelName){ draggable=false; valid=!ISBLANK(itemRef); } inline MenuItemItemButton(geom2d::rectrect,const std::weak_ptritemRef,MenuType menuDest,MenuFunc onClick,MenuFunc onHover,MenuFunc onMouseOut,std::string itemNameLabelName="",std::string itemDescriptionLabelName="",IconButtonAttr attributes=IconButtonAttr::SELECTABLE) :MenuIconButton(rect,!ISBLANK(itemRef)?const_cast(itemRef.lock()->Decal()):nullptr,menuDest,onClick,attributes),itemRef(itemRef),itemNameLabelName(itemNameLabelName),itemDescriptionLabelName(itemDescriptionLabelName){ runHoverFunctions=true; draggable=false; valid=!ISBLANK(itemRef); SetHoverFunc(onHover); SetMouseOutFunc(onMouseOut); } inline const std::weak_ptrGetItem(){ return itemRef; } inline const std::weak_ptrSetItem(const std::weak_ptrnewItem,bool labelUpdate=true){ itemRef=newItem; if(labelUpdate){ UpdateLabel(); } UpdateIcon(); return itemRef; } inline void SetShowQuantity(bool show){ this->hideQty=!show; } inline void SetCompactDescriptions(bool compact){ if(compact)this->compact=COMPACT; else this->compact=NON_COMPACT; } inline void UpdateIcon(){ if(ISBLANK(itemRef)){ icon=nullptr; return; } icon=const_cast(itemRef.lock()->Decal()); } inline void SetHideDetails(bool hideDetails){ this->hideDetails=hideDetails; if(hideDetails){ tint=BLACK; }else{ tint=WHITE; } } protected: virtual inline void OnMouseOut()override{ if(itemNameLabelName!=""){ Component(parentMenu,itemNameLabelName)->Enable(false); } if(itemDescriptionLabelName!=""){ Component(parentMenu,itemDescriptionLabelName)->Enable(false); } } virtual inline void OnHover()override{ UpdateLabel(); } inline void UpdateLabel(){ std::string labelNameText; std::string labelDescriptionText; if(ISBLANK(itemRef)){ icon=nullptr; labelNameText=""; labelDescriptionText=""; return; } icon=const_cast(itemRef.lock()->Decal()); labelNameText=itemRef.lock()->DisplayName(); labelDescriptionText=itemRef.lock()->Description(compact); if(hideDetails){ std::for_each(labelNameText.begin(),labelNameText.end(),[](char&c){c='?';}); std::for_each(labelDescriptionText.begin(),labelDescriptionText.end(),[](char&c){c='?';}); } if(itemNameLabelName!=""){ Component(parentMenu,itemNameLabelName)->label=labelNameText; Component(parentMenu,itemNameLabelName)->Enable(true); } if(itemDescriptionLabelName!=""){ Component(parentMenu,itemDescriptionLabelName)->label=labelDescriptionText; Component(parentMenu,itemDescriptionLabelName)->Enable(true); } } virtual inline void Update(AiL*game)override{ MenuIconButton::Update(game); valid=!ISBLANK(itemRef); if(!valid){ icon=nullptr; } if(hovered){ UpdateLabel(); } } virtual inline void DrawDecal(ViewPort&window,bool focused)override{ MenuIconButton::DrawDecal(window,focused); if(valid&&!hideQty){ if(!ISBLANK(itemRef)&&!itemRef.lock()->IsEquippable()){ std::string quantityText="x"+std::to_string(itemRef.lock()->Amt()); vf2d quantityTextScale=rect.size/48.f; vf2d textSize=vf2d(game->GetTextSizeProp(quantityText))*quantityTextScale; vf2d drawPos=rect.pos+rect.size-textSize; if(itemRef.lock()->Amt()!=INFINITE){ window.DrawShadowStringDecal(drawPos,quantityText,WHITE,BLACK,quantityTextScale); } } } } };