#include "Ability.h" #include "Crawler.h" PrecastData::PrecastData() :castTime(0),range(0),size(0){}; PrecastData::PrecastData(float castTime) :castTime(castTime),range(0),size(0){precastTargetingRequired=true;}; PrecastData::PrecastData(float castTime,float range,float size) :castTime(castTime),range(range),size(size){ if(castTime>0)precastTargetingRequired=true; }; InputGroup Ability::DEFAULT; Ability::Ability() :name("???"),shortName("???"),cooldown(0),COOLDOWN_TIME(0),input(&DEFAULT){}; Ability::Ability(std::string name,std::string shortName,float cooldownTime,int manaCost,InputGroup*input,std::string icon,Pixel barColor1,Pixel barColor2,PrecastData precastInfo,bool canCancelCast) :name(name),shortName(shortName),cooldown(0),COOLDOWN_TIME(cooldownTime),manaCost(manaCost),input(input),icon("Ability Icons/"+icon),barColor1(barColor1),barColor2(barColor2),precastInfo(precastInfo),canCancelCast(canCancelCast){}