#include "Crawler.h"
#include "Menu.h"

const Menu Menu::InitializeTestMenu(){
	Menu testMenu({24*8,24*6});

	MenuFunc quitWindow=[](Menu&menu,Crawler*game){
		menu.stack.clear();
	};

	testMenu.AddComponent("Close",new MenuComponent({{24*1,24*1},{24*2,24*1}},"Close",quitWindow));

	MenuFunc doNothing=[](Menu&menu,Crawler*game){};

	testMenu.AddComponent("Test",new MenuComponent({{24*4,24*1},{24*3,24*1}},"Test",doNothing));

	MenuFunc HurtPlayer=[](Menu&menu,Crawler*game){
		game->GetPlayer()->Hurt(20,game->GetPlayer()->OnUpperLevel(),game->GetPlayer()->GetZ());
	};

	testMenu.AddComponent("Hurt Player",new MenuComponent({{24*4,24*3},{24*3,24*1}},"Hurt Player",HurtPlayer));

	testMenu.AddComponent("Open SubMenu",new MenuComponent({{24*2,24*4.5},{24*4,24*1}},"Open Another\n         Menu",TEST_2,doNothing));

	return testMenu;
}