Inputs { Menu Input Names = Confirm, Back, Function 1, Function 2, Menu, Up, Right, Down, Left Gameplay Input Names = Basic Attack, Defensive, Ability 1, Ability 2, Ability 3, Ability 4, Item 1, Item 2, Item 3, Toggle Minimap KEY_CONFIRM = Confirm KEY_ATTACK = Basic Attack KEY_LEFT=Left KEY_RIGHT=Right KEY_UP=Up KEY_DOWN=Down KEY_MENU=Menu KEY_BACK=Back KEY_FACELEFT=Function 2 KEY_FACEUP=Function 1 Player::KEY_ABILITY1=Ability 1 Player::KEY_ABILITY2=Ability 2 Player::KEY_ABILITY3=Ability 3 Player::KEY_ABILITY4=Ability 4 Player::KEY_DEFENSIVE=Defensive Player::KEY_ITEM1=Item 1 Player::KEY_ITEM2=Item 2 Player::KEY_ITEM3=Item 3 KEY_TOGGLE_MAP=Toggle Minimap }