Inputs
{
	Menu Input Names = Confirm, Back, Function 1, Function 2, Menu, Up, Right, Down, Left

	Gameplay Input Names = Basic Attack, Defensive, Ability 1, Ability 2, Ability 3, Ability 4, Item 1, Item 2, Item 3, Toggle Minimap


	KEY_CONFIRM = Confirm
	KEY_ATTACK = Basic Attack

	KEY_LEFT=Left
	KEY_RIGHT=Right
	KEY_UP=Up
	KEY_DOWN=Down
	KEY_MENU=Menu
	KEY_BACK=Back
	KEY_FACELEFT=Function 2
	KEY_FACEUP=Function 1
	Player::KEY_ABILITY1=Ability 1
	Player::KEY_ABILITY2=Ability 2
	Player::KEY_ABILITY3=Ability 3
	Player::KEY_ABILITY4=Ability 4
	Player::KEY_DEFENSIVE=Defensive
	Player::KEY_ITEM1=Item 1
	Player::KEY_ITEM2=Item 2
	Player::KEY_ITEM3=Item 3
	KEY_TOGGLE_MAP=Toggle Minimap
}