January 1st =========== Buff Item Script Sell Item Merchant Screen Blacksmith Item Crafting Screen Randomized Item Stats - Get Item may return multiples of the same item. - Removing an item with multiples require a specific item to be selected. - Gear should never stack. The Hub / NPC Interactions Save/Load Game - Save Inventory Items/Equips - Player Base Level/Stats - Unlock Progress - World Map Location Audio Engine - Audio Ambience Zones - Menu Sound Effects - Attack / Enemy Sound Effects - Music Loading/Looping Settings Menu - Volume Controls - Key Configuration -Upon pressing a key, check if the key is bound to another option, if so, remove that bind from the list. Up to two keys may be binded per action. Tile Groups per object instead of all adjacent tiles January 31st ============ Implement the rest of the enemy types: - Baby Wolf - Wolf - Wolf Leader - Baby Bear - Brown Bear - Green Frog - Red Frog - Orange Frog - Blue Frog Implement Ursule, Mother of Bears Boss Story proofreading/correcting/storyboarding - Add a command to play sound effects/music. - Game Controller Support - Should use the Keybind structure that already exists.