#ifndef _DISCORD_GAME_SDK_H_
#define _DISCORD_GAME_SDK_H_

#ifdef _WIN32
#include <Windows.h>
#include <dxgi.h>
#endif

#ifdef _WIN32
#ifdef _WIN64
#define DISCORD_API
#else
#define DISCORD_API __stdcall
#endif
#else
#define DISCORD_API
#endif

#define DISCORD_CALLBACK DISCORD_API

#ifdef __cplusplus
extern "C" {
#endif

#include <stdint.h>
#include <string.h>
#ifndef __cplusplus
#include <stdbool.h>
#endif

#define DISCORD_VERSION 3
#define DISCORD_APPLICATION_MANAGER_VERSION 1
#define DISCORD_USER_MANAGER_VERSION 1
#define DISCORD_IMAGE_MANAGER_VERSION 1
#define DISCORD_ACTIVITY_MANAGER_VERSION 1
#define DISCORD_RELATIONSHIP_MANAGER_VERSION 1
#define DISCORD_LOBBY_MANAGER_VERSION 1
#define DISCORD_NETWORK_MANAGER_VERSION 1
#define DISCORD_OVERLAY_MANAGER_VERSION 2
#define DISCORD_STORAGE_MANAGER_VERSION 1
#define DISCORD_STORE_MANAGER_VERSION 1
#define DISCORD_VOICE_MANAGER_VERSION 1
#define DISCORD_ACHIEVEMENT_MANAGER_VERSION 1

enum EDiscordResult {
    DiscordResult_Ok = 0,
    DiscordResult_ServiceUnavailable = 1,
    DiscordResult_InvalidVersion = 2,
    DiscordResult_LockFailed = 3,
    DiscordResult_InternalError = 4,
    DiscordResult_InvalidPayload = 5,
    DiscordResult_InvalidCommand = 6,
    DiscordResult_InvalidPermissions = 7,
    DiscordResult_NotFetched = 8,
    DiscordResult_NotFound = 9,
    DiscordResult_Conflict = 10,
    DiscordResult_InvalidSecret = 11,
    DiscordResult_InvalidJoinSecret = 12,
    DiscordResult_NoEligibleActivity = 13,
    DiscordResult_InvalidInvite = 14,
    DiscordResult_NotAuthenticated = 15,
    DiscordResult_InvalidAccessToken = 16,
    DiscordResult_ApplicationMismatch = 17,
    DiscordResult_InvalidDataUrl = 18,
    DiscordResult_InvalidBase64 = 19,
    DiscordResult_NotFiltered = 20,
    DiscordResult_LobbyFull = 21,
    DiscordResult_InvalidLobbySecret = 22,
    DiscordResult_InvalidFilename = 23,
    DiscordResult_InvalidFileSize = 24,
    DiscordResult_InvalidEntitlement = 25,
    DiscordResult_NotInstalled = 26,
    DiscordResult_NotRunning = 27,
    DiscordResult_InsufficientBuffer = 28,
    DiscordResult_PurchaseCanceled = 29,
    DiscordResult_InvalidGuild = 30,
    DiscordResult_InvalidEvent = 31,
    DiscordResult_InvalidChannel = 32,
    DiscordResult_InvalidOrigin = 33,
    DiscordResult_RateLimited = 34,
    DiscordResult_OAuth2Error = 35,
    DiscordResult_SelectChannelTimeout = 36,
    DiscordResult_GetGuildTimeout = 37,
    DiscordResult_SelectVoiceForceRequired = 38,
    DiscordResult_CaptureShortcutAlreadyListening = 39,
    DiscordResult_UnauthorizedForAchievement = 40,
    DiscordResult_InvalidGiftCode = 41,
    DiscordResult_PurchaseError = 42,
    DiscordResult_TransactionAborted = 43,
    DiscordResult_DrawingInitFailed = 44,
};

enum EDiscordCreateFlags {
    DiscordCreateFlags_Default = 0,
    DiscordCreateFlags_NoRequireDiscord = 1,
};

enum EDiscordLogLevel {
    DiscordLogLevel_Error = 1,
    DiscordLogLevel_Warn,
    DiscordLogLevel_Info,
    DiscordLogLevel_Debug,
};

enum EDiscordUserFlag {
    DiscordUserFlag_Partner = 2,
    DiscordUserFlag_HypeSquadEvents = 4,
    DiscordUserFlag_HypeSquadHouse1 = 64,
    DiscordUserFlag_HypeSquadHouse2 = 128,
    DiscordUserFlag_HypeSquadHouse3 = 256,
};

enum EDiscordPremiumType {
    DiscordPremiumType_None = 0,
    DiscordPremiumType_Tier1 = 1,
    DiscordPremiumType_Tier2 = 2,
};

enum EDiscordImageType {
    DiscordImageType_User,
};

enum EDiscordActivityPartyPrivacy {
    DiscordActivityPartyPrivacy_Private = 0,
    DiscordActivityPartyPrivacy_Public = 1,
};

enum EDiscordActivityType {
    DiscordActivityType_Playing,
    DiscordActivityType_Streaming,
    DiscordActivityType_Listening,
    DiscordActivityType_Watching,
};

enum EDiscordActivityActionType {
    DiscordActivityActionType_Join = 1,
    DiscordActivityActionType_Spectate,
};

enum EDiscordActivitySupportedPlatformFlags {
    DiscordActivitySupportedPlatformFlags_Desktop = 1,
    DiscordActivitySupportedPlatformFlags_Android = 2,
    DiscordActivitySupportedPlatformFlags_iOS = 4,
};

enum EDiscordActivityJoinRequestReply {
    DiscordActivityJoinRequestReply_No,
    DiscordActivityJoinRequestReply_Yes,
    DiscordActivityJoinRequestReply_Ignore,
};

enum EDiscordStatus {
    DiscordStatus_Offline = 0,
    DiscordStatus_Online = 1,
    DiscordStatus_Idle = 2,
    DiscordStatus_DoNotDisturb = 3,
};

enum EDiscordRelationshipType {
    DiscordRelationshipType_None,
    DiscordRelationshipType_Friend,
    DiscordRelationshipType_Blocked,
    DiscordRelationshipType_PendingIncoming,
    DiscordRelationshipType_PendingOutgoing,
    DiscordRelationshipType_Implicit,
};

enum EDiscordLobbyType {
    DiscordLobbyType_Private = 1,
    DiscordLobbyType_Public,
};

enum EDiscordLobbySearchComparison {
    DiscordLobbySearchComparison_LessThanOrEqual = -2,
    DiscordLobbySearchComparison_LessThan,
    DiscordLobbySearchComparison_Equal,
    DiscordLobbySearchComparison_GreaterThan,
    DiscordLobbySearchComparison_GreaterThanOrEqual,
    DiscordLobbySearchComparison_NotEqual,
};

enum EDiscordLobbySearchCast {
    DiscordLobbySearchCast_String = 1,
    DiscordLobbySearchCast_Number,
};

enum EDiscordLobbySearchDistance {
    DiscordLobbySearchDistance_Local,
    DiscordLobbySearchDistance_Default,
    DiscordLobbySearchDistance_Extended,
    DiscordLobbySearchDistance_Global,
};

enum EDiscordKeyVariant {
    DiscordKeyVariant_Normal,
    DiscordKeyVariant_Right,
    DiscordKeyVariant_Left,
};

enum EDiscordMouseButton {
    DiscordMouseButton_Left,
    DiscordMouseButton_Middle,
    DiscordMouseButton_Right,
};

enum EDiscordEntitlementType {
    DiscordEntitlementType_Purchase = 1,
    DiscordEntitlementType_PremiumSubscription,
    DiscordEntitlementType_DeveloperGift,
    DiscordEntitlementType_TestModePurchase,
    DiscordEntitlementType_FreePurchase,
    DiscordEntitlementType_UserGift,
    DiscordEntitlementType_PremiumPurchase,
};

enum EDiscordSkuType {
    DiscordSkuType_Application = 1,
    DiscordSkuType_DLC,
    DiscordSkuType_Consumable,
    DiscordSkuType_Bundle,
};

enum EDiscordInputModeType {
    DiscordInputModeType_VoiceActivity = 0,
    DiscordInputModeType_PushToTalk,
};

typedef int64_t DiscordClientId;
typedef int32_t DiscordVersion;
typedef int64_t DiscordSnowflake;
typedef int64_t DiscordTimestamp;
typedef DiscordSnowflake DiscordUserId;
typedef char DiscordLocale[128];
typedef char DiscordBranch[4096];
typedef DiscordSnowflake DiscordLobbyId;
typedef char DiscordLobbySecret[128];
typedef char DiscordMetadataKey[256];
typedef char DiscordMetadataValue[4096];
typedef uint64_t DiscordNetworkPeerId;
typedef uint8_t DiscordNetworkChannelId;
#ifdef __APPLE__
typedef void IDXGISwapChain;
#endif
#ifdef __linux__
typedef void IDXGISwapChain;
#endif
#ifdef __APPLE__
typedef void MSG;
#endif
#ifdef __linux__
typedef void MSG;
#endif
typedef char DiscordPath[4096];
typedef char DiscordDateTime[64];

struct DiscordUser {
    DiscordUserId id;
    char username[256];
    char discriminator[8];
    char avatar[128];
    bool bot;
};

struct DiscordOAuth2Token {
    char access_token[128];
    char scopes[1024];
    DiscordTimestamp expires;
};

struct DiscordImageHandle {
    enum EDiscordImageType type;
    int64_t id;
    uint32_t size;
};

struct DiscordImageDimensions {
    uint32_t width;
    uint32_t height;
};

struct DiscordActivityTimestamps {
    DiscordTimestamp start;
    DiscordTimestamp end;
};

struct DiscordActivityAssets {
    char large_image[128];
    char large_text[128];
    char small_image[128];
    char small_text[128];
};

struct DiscordPartySize {
    int32_t current_size;
    int32_t max_size;
};

struct DiscordActivityParty {
    char id[128];
    struct DiscordPartySize size;
    enum EDiscordActivityPartyPrivacy privacy;
};

struct DiscordActivitySecrets {
    char match[128];
    char join[128];
    char spectate[128];
};

struct DiscordActivity {
    enum EDiscordActivityType type;
    int64_t application_id;
    char name[128];
    char state[128];
    char details[128];
    struct DiscordActivityTimestamps timestamps;
    struct DiscordActivityAssets assets;
    struct DiscordActivityParty party;
    struct DiscordActivitySecrets secrets;
    bool instance;
    uint32_t supported_platforms;
};

struct DiscordPresence {
    enum EDiscordStatus status;
    struct DiscordActivity activity;
};

struct DiscordRelationship {
    enum EDiscordRelationshipType type;
    struct DiscordUser user;
    struct DiscordPresence presence;
};

struct DiscordLobby {
    DiscordLobbyId id;
    enum EDiscordLobbyType type;
    DiscordUserId owner_id;
    DiscordLobbySecret secret;
    uint32_t capacity;
    bool locked;
};

struct DiscordImeUnderline {
    int32_t from;
    int32_t to;
    uint32_t color;
    uint32_t background_color;
    bool thick;
};

struct DiscordRect {
    int32_t left;
    int32_t top;
    int32_t right;
    int32_t bottom;
};

struct DiscordFileStat {
    char filename[260];
    uint64_t size;
    uint64_t last_modified;
};

struct DiscordEntitlement {
    DiscordSnowflake id;
    enum EDiscordEntitlementType type;
    DiscordSnowflake sku_id;
};

struct DiscordSkuPrice {
    uint32_t amount;
    char currency[16];
};

struct DiscordSku {
    DiscordSnowflake id;
    enum EDiscordSkuType type;
    char name[256];
    struct DiscordSkuPrice price;
};

struct DiscordInputMode {
    enum EDiscordInputModeType type;
    char shortcut[256];
};

struct DiscordUserAchievement {
    DiscordSnowflake user_id;
    DiscordSnowflake achievement_id;
    uint8_t percent_complete;
    DiscordDateTime unlocked_at;
};

struct IDiscordLobbyTransaction {
    enum EDiscordResult(DISCORD_API* set_type)(struct IDiscordLobbyTransaction* lobby_transaction,
                                               enum EDiscordLobbyType type);
    enum EDiscordResult(DISCORD_API* set_owner)(struct IDiscordLobbyTransaction* lobby_transaction,
                                                DiscordUserId owner_id);
    enum EDiscordResult(DISCORD_API* set_capacity)(
      struct IDiscordLobbyTransaction* lobby_transaction,
      uint32_t capacity);
    enum EDiscordResult(DISCORD_API* set_metadata)(
      struct IDiscordLobbyTransaction* lobby_transaction,
      DiscordMetadataKey key,
      DiscordMetadataValue value);
    enum EDiscordResult(DISCORD_API* delete_metadata)(
      struct IDiscordLobbyTransaction* lobby_transaction,
      DiscordMetadataKey key);
    enum EDiscordResult(DISCORD_API* set_locked)(struct IDiscordLobbyTransaction* lobby_transaction,
                                                 bool locked);
};

struct IDiscordLobbyMemberTransaction {
    enum EDiscordResult(DISCORD_API* set_metadata)(
      struct IDiscordLobbyMemberTransaction* lobby_member_transaction,
      DiscordMetadataKey key,
      DiscordMetadataValue value);
    enum EDiscordResult(DISCORD_API* delete_metadata)(
      struct IDiscordLobbyMemberTransaction* lobby_member_transaction,
      DiscordMetadataKey key);
};

struct IDiscordLobbySearchQuery {
    enum EDiscordResult(DISCORD_API* filter)(struct IDiscordLobbySearchQuery* lobby_search_query,
                                             DiscordMetadataKey key,
                                             enum EDiscordLobbySearchComparison comparison,
                                             enum EDiscordLobbySearchCast cast,
                                             DiscordMetadataValue value);
    enum EDiscordResult(DISCORD_API* sort)(struct IDiscordLobbySearchQuery* lobby_search_query,
                                           DiscordMetadataKey key,
                                           enum EDiscordLobbySearchCast cast,
                                           DiscordMetadataValue value);
    enum EDiscordResult(DISCORD_API* limit)(struct IDiscordLobbySearchQuery* lobby_search_query,
                                            uint32_t limit);
    enum EDiscordResult(DISCORD_API* distance)(struct IDiscordLobbySearchQuery* lobby_search_query,
                                               enum EDiscordLobbySearchDistance distance);
};

typedef void* IDiscordApplicationEvents;

struct IDiscordApplicationManager {
    void(DISCORD_API* validate_or_exit)(struct IDiscordApplicationManager* manager,
                                        void* callback_data,
                                        void(DISCORD_API* callback)(void* callback_data,
                                                                    enum EDiscordResult result));
    void(DISCORD_API* get_current_locale)(struct IDiscordApplicationManager* manager,
                                          DiscordLocale* locale);
    void(DISCORD_API* get_current_branch)(struct IDiscordApplicationManager* manager,
                                          DiscordBranch* branch);
    void(DISCORD_API* get_oauth2_token)(
      struct IDiscordApplicationManager* manager,
      void* callback_data,
      void(DISCORD_API* callback)(void* callback_data,
                                  enum EDiscordResult result,
                                  struct DiscordOAuth2Token* oauth2_token));
    void(DISCORD_API* get_ticket)(struct IDiscordApplicationManager* manager,
                                  void* callback_data,
                                  void(DISCORD_API* callback)(void* callback_data,
                                                              enum EDiscordResult result,
                                                              const char* data));
};

struct IDiscordUserEvents {
    void(DISCORD_API* on_current_user_update)(void* event_data);
};

struct IDiscordUserManager {
    enum EDiscordResult(DISCORD_API* get_current_user)(struct IDiscordUserManager* manager,
                                                       struct DiscordUser* current_user);
    void(DISCORD_API* get_user)(struct IDiscordUserManager* manager,
                                DiscordUserId user_id,
                                void* callback_data,
                                void(DISCORD_API* callback)(void* callback_data,
                                                            enum EDiscordResult result,
                                                            struct DiscordUser* user));
    enum EDiscordResult(DISCORD_API* get_current_user_premium_type)(
      struct IDiscordUserManager* manager,
      enum EDiscordPremiumType* premium_type);
    enum EDiscordResult(DISCORD_API* current_user_has_flag)(struct IDiscordUserManager* manager,
                                                            enum EDiscordUserFlag flag,
                                                            bool* has_flag);
};

typedef void* IDiscordImageEvents;

struct IDiscordImageManager {
    void(DISCORD_API* fetch)(struct IDiscordImageManager* manager,
                             struct DiscordImageHandle handle,
                             bool refresh,
                             void* callback_data,
                             void(DISCORD_API* callback)(void* callback_data,
                                                         enum EDiscordResult result,
                                                         struct DiscordImageHandle handle_result));
    enum EDiscordResult(DISCORD_API* get_dimensions)(struct IDiscordImageManager* manager,
                                                     struct DiscordImageHandle handle,
                                                     struct DiscordImageDimensions* dimensions);
    enum EDiscordResult(DISCORD_API* get_data)(struct IDiscordImageManager* manager,
                                               struct DiscordImageHandle handle,
                                               uint8_t* data,
                                               uint32_t data_length);
};

struct IDiscordActivityEvents {
    void(DISCORD_API* on_activity_join)(void* event_data, const char* secret);
    void(DISCORD_API* on_activity_spectate)(void* event_data, const char* secret);
    void(DISCORD_API* on_activity_join_request)(void* event_data, struct DiscordUser* user);
    void(DISCORD_API* on_activity_invite)(void* event_data,
                                          enum EDiscordActivityActionType type,
                                          struct DiscordUser* user,
                                          struct DiscordActivity* activity);
};

struct IDiscordActivityManager {
    enum EDiscordResult(DISCORD_API* register_command)(struct IDiscordActivityManager* manager,
                                                       const char* command);
    enum EDiscordResult(DISCORD_API* register_steam)(struct IDiscordActivityManager* manager,
                                                     uint32_t steam_id);
    void(DISCORD_API* update_activity)(struct IDiscordActivityManager* manager,
                                       struct DiscordActivity* activity,
                                       void* callback_data,
                                       void(DISCORD_API* callback)(void* callback_data,
                                                                   enum EDiscordResult result));
    void(DISCORD_API* clear_activity)(struct IDiscordActivityManager* manager,
                                      void* callback_data,
                                      void(DISCORD_API* callback)(void* callback_data,
                                                                  enum EDiscordResult result));
    void(DISCORD_API* send_request_reply)(struct IDiscordActivityManager* manager,
                                          DiscordUserId user_id,
                                          enum EDiscordActivityJoinRequestReply reply,
                                          void* callback_data,
                                          void(DISCORD_API* callback)(void* callback_data,
                                                                      enum EDiscordResult result));
    void(DISCORD_API* send_invite)(struct IDiscordActivityManager* manager,
                                   DiscordUserId user_id,
                                   enum EDiscordActivityActionType type,
                                   const char* content,
                                   void* callback_data,
                                   void(DISCORD_API* callback)(void* callback_data,
                                                               enum EDiscordResult result));
    void(DISCORD_API* accept_invite)(struct IDiscordActivityManager* manager,
                                     DiscordUserId user_id,
                                     void* callback_data,
                                     void(DISCORD_API* callback)(void* callback_data,
                                                                 enum EDiscordResult result));
};

struct IDiscordRelationshipEvents {
    void(DISCORD_API* on_refresh)(void* event_data);
    void(DISCORD_API* on_relationship_update)(void* event_data,
                                              struct DiscordRelationship* relationship);
};

struct IDiscordRelationshipManager {
    void(DISCORD_API* filter)(struct IDiscordRelationshipManager* manager,
                              void* filter_data,
                              bool(DISCORD_API* filter)(void* filter_data,
                                                        struct DiscordRelationship* relationship));
    enum EDiscordResult(DISCORD_API* count)(struct IDiscordRelationshipManager* manager,
                                            int32_t* count);
    enum EDiscordResult(DISCORD_API* get)(struct IDiscordRelationshipManager* manager,
                                          DiscordUserId user_id,
                                          struct DiscordRelationship* relationship);
    enum EDiscordResult(DISCORD_API* get_at)(struct IDiscordRelationshipManager* manager,
                                             uint32_t index,
                                             struct DiscordRelationship* relationship);
};

struct IDiscordLobbyEvents {
    void(DISCORD_API* on_lobby_update)(void* event_data, int64_t lobby_id);
    void(DISCORD_API* on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason);
    void(DISCORD_API* on_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id);
    void(DISCORD_API* on_member_update)(void* event_data, int64_t lobby_id, int64_t user_id);
    void(DISCORD_API* on_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id);
    void(DISCORD_API* on_lobby_message)(void* event_data,
                                        int64_t lobby_id,
                                        int64_t user_id,
                                        uint8_t* data,
                                        uint32_t data_length);
    void(DISCORD_API* on_speaking)(void* event_data,
                                   int64_t lobby_id,
                                   int64_t user_id,
                                   bool speaking);
    void(DISCORD_API* on_network_message)(void* event_data,
                                          int64_t lobby_id,
                                          int64_t user_id,
                                          uint8_t channel_id,
                                          uint8_t* data,
                                          uint32_t data_length);
};

struct IDiscordLobbyManager {
    enum EDiscordResult(DISCORD_API* get_lobby_create_transaction)(
      struct IDiscordLobbyManager* manager,
      struct IDiscordLobbyTransaction** transaction);
    enum EDiscordResult(DISCORD_API* get_lobby_update_transaction)(
      struct IDiscordLobbyManager* manager,
      DiscordLobbyId lobby_id,
      struct IDiscordLobbyTransaction** transaction);
    enum EDiscordResult(DISCORD_API* get_member_update_transaction)(
      struct IDiscordLobbyManager* manager,
      DiscordLobbyId lobby_id,
      DiscordUserId user_id,
      struct IDiscordLobbyMemberTransaction** transaction);
    void(DISCORD_API* create_lobby)(struct IDiscordLobbyManager* manager,
                                    struct IDiscordLobbyTransaction* transaction,
                                    void* callback_data,
                                    void(DISCORD_API* callback)(void* callback_data,
                                                                enum EDiscordResult result,
                                                                struct DiscordLobby* lobby));
    void(DISCORD_API* update_lobby)(struct IDiscordLobbyManager* manager,
                                    DiscordLobbyId lobby_id,
                                    struct IDiscordLobbyTransaction* transaction,
                                    void* callback_data,
                                    void(DISCORD_API* callback)(void* callback_data,
                                                                enum EDiscordResult result));
    void(DISCORD_API* delete_lobby)(struct IDiscordLobbyManager* manager,
                                    DiscordLobbyId lobby_id,
                                    void* callback_data,
                                    void(DISCORD_API* callback)(void* callback_data,
                                                                enum EDiscordResult result));
    void(DISCORD_API* connect_lobby)(struct IDiscordLobbyManager* manager,
                                     DiscordLobbyId lobby_id,
                                     DiscordLobbySecret secret,
                                     void* callback_data,
                                     void(DISCORD_API* callback)(void* callback_data,
                                                                 enum EDiscordResult result,
                                                                 struct DiscordLobby* lobby));
    void(DISCORD_API* connect_lobby_with_activity_secret)(
      struct IDiscordLobbyManager* manager,
      DiscordLobbySecret activity_secret,
      void* callback_data,
      void(DISCORD_API* callback)(void* callback_data,
                                  enum EDiscordResult result,
                                  struct DiscordLobby* lobby));
    void(DISCORD_API* disconnect_lobby)(struct IDiscordLobbyManager* manager,
                                        DiscordLobbyId lobby_id,
                                        void* callback_data,
                                        void(DISCORD_API* callback)(void* callback_data,
                                                                    enum EDiscordResult result));
    enum EDiscordResult(DISCORD_API* get_lobby)(struct IDiscordLobbyManager* manager,
                                                DiscordLobbyId lobby_id,
                                                struct DiscordLobby* lobby);
    enum EDiscordResult(DISCORD_API* get_lobby_activity_secret)(
      struct IDiscordLobbyManager* manager,
      DiscordLobbyId lobby_id,
      DiscordLobbySecret* secret);
    enum EDiscordResult(DISCORD_API* get_lobby_metadata_value)(struct IDiscordLobbyManager* manager,
                                                               DiscordLobbyId lobby_id,
                                                               DiscordMetadataKey key,
                                                               DiscordMetadataValue* value);
    enum EDiscordResult(DISCORD_API* get_lobby_metadata_key)(struct IDiscordLobbyManager* manager,
                                                             DiscordLobbyId lobby_id,
                                                             int32_t index,
                                                             DiscordMetadataKey* key);
    enum EDiscordResult(DISCORD_API* lobby_metadata_count)(struct IDiscordLobbyManager* manager,
                                                           DiscordLobbyId lobby_id,
                                                           int32_t* count);
    enum EDiscordResult(DISCORD_API* member_count)(struct IDiscordLobbyManager* manager,
                                                   DiscordLobbyId lobby_id,
                                                   int32_t* count);
    enum EDiscordResult(DISCORD_API* get_member_user_id)(struct IDiscordLobbyManager* manager,
                                                         DiscordLobbyId lobby_id,
                                                         int32_t index,
                                                         DiscordUserId* user_id);
    enum EDiscordResult(DISCORD_API* get_member_user)(struct IDiscordLobbyManager* manager,
                                                      DiscordLobbyId lobby_id,
                                                      DiscordUserId user_id,
                                                      struct DiscordUser* user);
    enum EDiscordResult(DISCORD_API* get_member_metadata_value)(
      struct IDiscordLobbyManager* manager,
      DiscordLobbyId lobby_id,
      DiscordUserId user_id,
      DiscordMetadataKey key,
      DiscordMetadataValue* value);
    enum EDiscordResult(DISCORD_API* get_member_metadata_key)(struct IDiscordLobbyManager* manager,
                                                              DiscordLobbyId lobby_id,
                                                              DiscordUserId user_id,
                                                              int32_t index,
                                                              DiscordMetadataKey* key);
    enum EDiscordResult(DISCORD_API* member_metadata_count)(struct IDiscordLobbyManager* manager,
                                                            DiscordLobbyId lobby_id,
                                                            DiscordUserId user_id,
                                                            int32_t* count);
    void(DISCORD_API* update_member)(struct IDiscordLobbyManager* manager,
                                     DiscordLobbyId lobby_id,
                                     DiscordUserId user_id,
                                     struct IDiscordLobbyMemberTransaction* transaction,
                                     void* callback_data,
                                     void(DISCORD_API* callback)(void* callback_data,
                                                                 enum EDiscordResult result));
    void(DISCORD_API* send_lobby_message)(struct IDiscordLobbyManager* manager,
                                          DiscordLobbyId lobby_id,
                                          uint8_t* data,
                                          uint32_t data_length,
                                          void* callback_data,
                                          void(DISCORD_API* callback)(void* callback_data,
                                                                      enum EDiscordResult result));
    enum EDiscordResult(DISCORD_API* get_search_query)(struct IDiscordLobbyManager* manager,
                                                       struct IDiscordLobbySearchQuery** query);
    void(DISCORD_API* search)(struct IDiscordLobbyManager* manager,
                              struct IDiscordLobbySearchQuery* query,
                              void* callback_data,
                              void(DISCORD_API* callback)(void* callback_data,
                                                          enum EDiscordResult result));
    void(DISCORD_API* lobby_count)(struct IDiscordLobbyManager* manager, int32_t* count);
    enum EDiscordResult(DISCORD_API* get_lobby_id)(struct IDiscordLobbyManager* manager,
                                                   int32_t index,
                                                   DiscordLobbyId* lobby_id);
    void(DISCORD_API* connect_voice)(struct IDiscordLobbyManager* manager,
                                     DiscordLobbyId lobby_id,
                                     void* callback_data,
                                     void(DISCORD_API* callback)(void* callback_data,
                                                                 enum EDiscordResult result));
    void(DISCORD_API* disconnect_voice)(struct IDiscordLobbyManager* manager,
                                        DiscordLobbyId lobby_id,
                                        void* callback_data,
                                        void(DISCORD_API* callback)(void* callback_data,
                                                                    enum EDiscordResult result));
    enum EDiscordResult(DISCORD_API* connect_network)(struct IDiscordLobbyManager* manager,
                                                      DiscordLobbyId lobby_id);
    enum EDiscordResult(DISCORD_API* disconnect_network)(struct IDiscordLobbyManager* manager,
                                                         DiscordLobbyId lobby_id);
    enum EDiscordResult(DISCORD_API* flush_network)(struct IDiscordLobbyManager* manager);
    enum EDiscordResult(DISCORD_API* open_network_channel)(struct IDiscordLobbyManager* manager,
                                                           DiscordLobbyId lobby_id,
                                                           uint8_t channel_id,
                                                           bool reliable);
    enum EDiscordResult(DISCORD_API* send_network_message)(struct IDiscordLobbyManager* manager,
                                                           DiscordLobbyId lobby_id,
                                                           DiscordUserId user_id,
                                                           uint8_t channel_id,
                                                           uint8_t* data,
                                                           uint32_t data_length);
};

struct IDiscordNetworkEvents {
    void(DISCORD_API* on_message)(void* event_data,
                                  DiscordNetworkPeerId peer_id,
                                  DiscordNetworkChannelId channel_id,
                                  uint8_t* data,
                                  uint32_t data_length);
    void(DISCORD_API* on_route_update)(void* event_data, const char* route_data);
};

struct IDiscordNetworkManager {
    /**
     * Get the local peer ID for this process.
     */
    void(DISCORD_API* get_peer_id)(struct IDiscordNetworkManager* manager,
                                   DiscordNetworkPeerId* peer_id);
    /**
     * Send pending network messages.
     */
    enum EDiscordResult(DISCORD_API* flush)(struct IDiscordNetworkManager* manager);
    /**
     * Open a connection to a remote peer.
     */
    enum EDiscordResult(DISCORD_API* open_peer)(struct IDiscordNetworkManager* manager,
                                                DiscordNetworkPeerId peer_id,
                                                const char* route_data);
    /**
     * Update the route data for a connected peer.
     */
    enum EDiscordResult(DISCORD_API* update_peer)(struct IDiscordNetworkManager* manager,
                                                  DiscordNetworkPeerId peer_id,
                                                  const char* route_data);
    /**
     * Close the connection to a remote peer.
     */
    enum EDiscordResult(DISCORD_API* close_peer)(struct IDiscordNetworkManager* manager,
                                                 DiscordNetworkPeerId peer_id);
    /**
     * Open a message channel to a connected peer.
     */
    enum EDiscordResult(DISCORD_API* open_channel)(struct IDiscordNetworkManager* manager,
                                                   DiscordNetworkPeerId peer_id,
                                                   DiscordNetworkChannelId channel_id,
                                                   bool reliable);
    /**
     * Close a message channel to a connected peer.
     */
    enum EDiscordResult(DISCORD_API* close_channel)(struct IDiscordNetworkManager* manager,
                                                    DiscordNetworkPeerId peer_id,
                                                    DiscordNetworkChannelId channel_id);
    /**
     * Send a message to a connected peer over an opened message channel.
     */
    enum EDiscordResult(DISCORD_API* send_message)(struct IDiscordNetworkManager* manager,
                                                   DiscordNetworkPeerId peer_id,
                                                   DiscordNetworkChannelId channel_id,
                                                   uint8_t* data,
                                                   uint32_t data_length);
};

struct IDiscordOverlayEvents {
    void(DISCORD_API* on_toggle)(void* event_data, bool locked);
};

struct IDiscordOverlayManager {
    void(DISCORD_API* is_enabled)(struct IDiscordOverlayManager* manager, bool* enabled);
    void(DISCORD_API* is_locked)(struct IDiscordOverlayManager* manager, bool* locked);
    void(DISCORD_API* set_locked)(struct IDiscordOverlayManager* manager,
                                  bool locked,
                                  void* callback_data,
                                  void(DISCORD_API* callback)(void* callback_data,
                                                              enum EDiscordResult result));
    void(DISCORD_API* open_activity_invite)(
      struct IDiscordOverlayManager* manager,
      enum EDiscordActivityActionType type,
      void* callback_data,
      void(DISCORD_API* callback)(void* callback_data, enum EDiscordResult result));
    void(DISCORD_API* open_guild_invite)(struct IDiscordOverlayManager* manager,
                                         const char* code,
                                         void* callback_data,
                                         void(DISCORD_API* callback)(void* callback_data,
                                                                     enum EDiscordResult result));
    void(DISCORD_API* open_voice_settings)(struct IDiscordOverlayManager* manager,
                                           void* callback_data,
                                           void(DISCORD_API* callback)(void* callback_data,
                                                                       enum EDiscordResult result));
    enum EDiscordResult(DISCORD_API* init_drawing_dxgi)(struct IDiscordOverlayManager* manager,
                                                        IDXGISwapChain* swapchain,
                                                        bool use_message_forwarding);
    void(DISCORD_API* on_present)(struct IDiscordOverlayManager* manager);
    void(DISCORD_API* forward_message)(struct IDiscordOverlayManager* manager, MSG* message);
    void(DISCORD_API* key_event)(struct IDiscordOverlayManager* manager,
                                 bool down,
                                 const char* key_code,
                                 enum EDiscordKeyVariant variant);
    void(DISCORD_API* char_event)(struct IDiscordOverlayManager* manager, const char* character);
    void(DISCORD_API* mouse_button_event)(struct IDiscordOverlayManager* manager,
                                          uint8_t down,
                                          int32_t click_count,
                                          enum EDiscordMouseButton which,
                                          int32_t x,
                                          int32_t y);
    void(DISCORD_API* mouse_motion_event)(struct IDiscordOverlayManager* manager,
                                          int32_t x,
                                          int32_t y);
    void(DISCORD_API* ime_commit_text)(struct IDiscordOverlayManager* manager, const char* text);
    void(DISCORD_API* ime_set_composition)(struct IDiscordOverlayManager* manager,
                                           const char* text,
                                           struct DiscordImeUnderline* underlines,
                                           uint32_t underlines_length,
                                           int32_t from,
                                           int32_t to);
    void(DISCORD_API* ime_cancel_composition)(struct IDiscordOverlayManager* manager);
    void(DISCORD_API* set_ime_composition_range_callback)(
      struct IDiscordOverlayManager* manager,
      void* on_ime_composition_range_changed_data,
      void(DISCORD_API* on_ime_composition_range_changed)(
        void* on_ime_composition_range_changed_data,
        int32_t from,
        int32_t to,
        struct DiscordRect* bounds,
        uint32_t bounds_length));
    void(DISCORD_API* set_ime_selection_bounds_callback)(
      struct IDiscordOverlayManager* manager,
      void* on_ime_selection_bounds_changed_data,
      void(DISCORD_API* on_ime_selection_bounds_changed)(void* on_ime_selection_bounds_changed_data,
                                                         struct DiscordRect anchor,
                                                         struct DiscordRect focus,
                                                         bool is_anchor_first));
    bool(DISCORD_API* is_point_inside_click_zone)(struct IDiscordOverlayManager* manager,
                                                  int32_t x,
                                                  int32_t y);
};

typedef void* IDiscordStorageEvents;

struct IDiscordStorageManager {
    enum EDiscordResult(DISCORD_API* read)(struct IDiscordStorageManager* manager,
                                           const char* name,
                                           uint8_t* data,
                                           uint32_t data_length,
                                           uint32_t* read);
    void(DISCORD_API* read_async)(struct IDiscordStorageManager* manager,
                                  const char* name,
                                  void* callback_data,
                                  void(DISCORD_API* callback)(void* callback_data,
                                                              enum EDiscordResult result,
                                                              uint8_t* data,
                                                              uint32_t data_length));
    void(DISCORD_API* read_async_partial)(struct IDiscordStorageManager* manager,
                                          const char* name,
                                          uint64_t offset,
                                          uint64_t length,
                                          void* callback_data,
                                          void(DISCORD_API* callback)(void* callback_data,
                                                                      enum EDiscordResult result,
                                                                      uint8_t* data,
                                                                      uint32_t data_length));
    enum EDiscordResult(DISCORD_API* write)(struct IDiscordStorageManager* manager,
                                            const char* name,
                                            uint8_t* data,
                                            uint32_t data_length);
    void(DISCORD_API* write_async)(struct IDiscordStorageManager* manager,
                                   const char* name,
                                   uint8_t* data,
                                   uint32_t data_length,
                                   void* callback_data,
                                   void(DISCORD_API* callback)(void* callback_data,
                                                               enum EDiscordResult result));
    enum EDiscordResult(DISCORD_API* delete_)(struct IDiscordStorageManager* manager,
                                              const char* name);
    enum EDiscordResult(DISCORD_API* exists)(struct IDiscordStorageManager* manager,
                                             const char* name,
                                             bool* exists);
    void(DISCORD_API* count)(struct IDiscordStorageManager* manager, int32_t* count);
    enum EDiscordResult(DISCORD_API* stat)(struct IDiscordStorageManager* manager,
                                           const char* name,
                                           struct DiscordFileStat* stat);
    enum EDiscordResult(DISCORD_API* stat_at)(struct IDiscordStorageManager* manager,
                                              int32_t index,
                                              struct DiscordFileStat* stat);
    enum EDiscordResult(DISCORD_API* get_path)(struct IDiscordStorageManager* manager,
                                               DiscordPath* path);
};

struct IDiscordStoreEvents {
    void(DISCORD_API* on_entitlement_create)(void* event_data,
                                             struct DiscordEntitlement* entitlement);
    void(DISCORD_API* on_entitlement_delete)(void* event_data,
                                             struct DiscordEntitlement* entitlement);
};

struct IDiscordStoreManager {
    void(DISCORD_API* fetch_skus)(struct IDiscordStoreManager* manager,
                                  void* callback_data,
                                  void(DISCORD_API* callback)(void* callback_data,
                                                              enum EDiscordResult result));
    void(DISCORD_API* count_skus)(struct IDiscordStoreManager* manager, int32_t* count);
    enum EDiscordResult(DISCORD_API* get_sku)(struct IDiscordStoreManager* manager,
                                              DiscordSnowflake sku_id,
                                              struct DiscordSku* sku);
    enum EDiscordResult(DISCORD_API* get_sku_at)(struct IDiscordStoreManager* manager,
                                                 int32_t index,
                                                 struct DiscordSku* sku);
    void(DISCORD_API* fetch_entitlements)(struct IDiscordStoreManager* manager,
                                          void* callback_data,
                                          void(DISCORD_API* callback)(void* callback_data,
                                                                      enum EDiscordResult result));
    void(DISCORD_API* count_entitlements)(struct IDiscordStoreManager* manager, int32_t* count);
    enum EDiscordResult(DISCORD_API* get_entitlement)(struct IDiscordStoreManager* manager,
                                                      DiscordSnowflake entitlement_id,
                                                      struct DiscordEntitlement* entitlement);
    enum EDiscordResult(DISCORD_API* get_entitlement_at)(struct IDiscordStoreManager* manager,
                                                         int32_t index,
                                                         struct DiscordEntitlement* entitlement);
    enum EDiscordResult(DISCORD_API* has_sku_entitlement)(struct IDiscordStoreManager* manager,
                                                          DiscordSnowflake sku_id,
                                                          bool* has_entitlement);
    void(DISCORD_API* start_purchase)(struct IDiscordStoreManager* manager,
                                      DiscordSnowflake sku_id,
                                      void* callback_data,
                                      void(DISCORD_API* callback)(void* callback_data,
                                                                  enum EDiscordResult result));
};

struct IDiscordVoiceEvents {
    void(DISCORD_API* on_settings_update)(void* event_data);
};

struct IDiscordVoiceManager {
    enum EDiscordResult(DISCORD_API* get_input_mode)(struct IDiscordVoiceManager* manager,
                                                     struct DiscordInputMode* input_mode);
    void(DISCORD_API* set_input_mode)(struct IDiscordVoiceManager* manager,
                                      struct DiscordInputMode input_mode,
                                      void* callback_data,
                                      void(DISCORD_API* callback)(void* callback_data,
                                                                  enum EDiscordResult result));
    enum EDiscordResult(DISCORD_API* is_self_mute)(struct IDiscordVoiceManager* manager,
                                                   bool* mute);
    enum EDiscordResult(DISCORD_API* set_self_mute)(struct IDiscordVoiceManager* manager,
                                                    bool mute);
    enum EDiscordResult(DISCORD_API* is_self_deaf)(struct IDiscordVoiceManager* manager,
                                                   bool* deaf);
    enum EDiscordResult(DISCORD_API* set_self_deaf)(struct IDiscordVoiceManager* manager,
                                                    bool deaf);
    enum EDiscordResult(DISCORD_API* is_local_mute)(struct IDiscordVoiceManager* manager,
                                                    DiscordSnowflake user_id,
                                                    bool* mute);
    enum EDiscordResult(DISCORD_API* set_local_mute)(struct IDiscordVoiceManager* manager,
                                                     DiscordSnowflake user_id,
                                                     bool mute);
    enum EDiscordResult(DISCORD_API* get_local_volume)(struct IDiscordVoiceManager* manager,
                                                       DiscordSnowflake user_id,
                                                       uint8_t* volume);
    enum EDiscordResult(DISCORD_API* set_local_volume)(struct IDiscordVoiceManager* manager,
                                                       DiscordSnowflake user_id,
                                                       uint8_t volume);
};

struct IDiscordAchievementEvents {
    void(DISCORD_API* on_user_achievement_update)(void* event_data,
                                                  struct DiscordUserAchievement* user_achievement);
};

struct IDiscordAchievementManager {
    void(DISCORD_API* set_user_achievement)(
      struct IDiscordAchievementManager* manager,
      DiscordSnowflake achievement_id,
      uint8_t percent_complete,
      void* callback_data,
      void(DISCORD_API* callback)(void* callback_data, enum EDiscordResult result));
    void(DISCORD_API* fetch_user_achievements)(
      struct IDiscordAchievementManager* manager,
      void* callback_data,
      void(DISCORD_API* callback)(void* callback_data, enum EDiscordResult result));
    void(DISCORD_API* count_user_achievements)(struct IDiscordAchievementManager* manager,
                                               int32_t* count);
    enum EDiscordResult(DISCORD_API* get_user_achievement)(
      struct IDiscordAchievementManager* manager,
      DiscordSnowflake user_achievement_id,
      struct DiscordUserAchievement* user_achievement);
    enum EDiscordResult(DISCORD_API* get_user_achievement_at)(
      struct IDiscordAchievementManager* manager,
      int32_t index,
      struct DiscordUserAchievement* user_achievement);
};

typedef void* IDiscordCoreEvents;

struct IDiscordCore {
    void(DISCORD_API* destroy)(struct IDiscordCore* core);
    enum EDiscordResult(DISCORD_API* run_callbacks)(struct IDiscordCore* core);
    void(DISCORD_API* set_log_hook)(struct IDiscordCore* core,
                                    enum EDiscordLogLevel min_level,
                                    void* hook_data,
                                    void(DISCORD_API* hook)(void* hook_data,
                                                            enum EDiscordLogLevel level,
                                                            const char* message));
    struct IDiscordApplicationManager*(DISCORD_API* get_application_manager)(
      struct IDiscordCore* core);
    struct IDiscordUserManager*(DISCORD_API* get_user_manager)(struct IDiscordCore* core);
    struct IDiscordImageManager*(DISCORD_API* get_image_manager)(struct IDiscordCore* core);
    struct IDiscordActivityManager*(DISCORD_API* get_activity_manager)(struct IDiscordCore* core);
    struct IDiscordRelationshipManager*(DISCORD_API* get_relationship_manager)(
      struct IDiscordCore* core);
    struct IDiscordLobbyManager*(DISCORD_API* get_lobby_manager)(struct IDiscordCore* core);
    struct IDiscordNetworkManager*(DISCORD_API* get_network_manager)(struct IDiscordCore* core);
    struct IDiscordOverlayManager*(DISCORD_API* get_overlay_manager)(struct IDiscordCore* core);
    struct IDiscordStorageManager*(DISCORD_API* get_storage_manager)(struct IDiscordCore* core);
    struct IDiscordStoreManager*(DISCORD_API* get_store_manager)(struct IDiscordCore* core);
    struct IDiscordVoiceManager*(DISCORD_API* get_voice_manager)(struct IDiscordCore* core);
    struct IDiscordAchievementManager*(DISCORD_API* get_achievement_manager)(
      struct IDiscordCore* core);
};

struct DiscordCreateParams {
    DiscordClientId client_id;
    uint64_t flags;
    IDiscordCoreEvents* events;
    void* event_data;
    IDiscordApplicationEvents* application_events;
    DiscordVersion application_version;
    struct IDiscordUserEvents* user_events;
    DiscordVersion user_version;
    IDiscordImageEvents* image_events;
    DiscordVersion image_version;
    struct IDiscordActivityEvents* activity_events;
    DiscordVersion activity_version;
    struct IDiscordRelationshipEvents* relationship_events;
    DiscordVersion relationship_version;
    struct IDiscordLobbyEvents* lobby_events;
    DiscordVersion lobby_version;
    struct IDiscordNetworkEvents* network_events;
    DiscordVersion network_version;
    struct IDiscordOverlayEvents* overlay_events;
    DiscordVersion overlay_version;
    IDiscordStorageEvents* storage_events;
    DiscordVersion storage_version;
    struct IDiscordStoreEvents* store_events;
    DiscordVersion store_version;
    struct IDiscordVoiceEvents* voice_events;
    DiscordVersion voice_version;
    struct IDiscordAchievementEvents* achievement_events;
    DiscordVersion achievement_version;
};

#ifdef __cplusplus
inline
#else
static
#endif
  void
  DiscordCreateParamsSetDefault(struct DiscordCreateParams* params)
{
    memset(params, 0, sizeof(struct DiscordCreateParams));
    params->application_version = DISCORD_APPLICATION_MANAGER_VERSION;
    params->user_version = DISCORD_USER_MANAGER_VERSION;
    params->image_version = DISCORD_IMAGE_MANAGER_VERSION;
    params->activity_version = DISCORD_ACTIVITY_MANAGER_VERSION;
    params->relationship_version = DISCORD_RELATIONSHIP_MANAGER_VERSION;
    params->lobby_version = DISCORD_LOBBY_MANAGER_VERSION;
    params->network_version = DISCORD_NETWORK_MANAGER_VERSION;
    params->overlay_version = DISCORD_OVERLAY_MANAGER_VERSION;
    params->storage_version = DISCORD_STORAGE_MANAGER_VERSION;
    params->store_version = DISCORD_STORE_MANAGER_VERSION;
    params->voice_version = DISCORD_VOICE_MANAGER_VERSION;
    params->achievement_version = DISCORD_ACHIEVEMENT_MANAGER_VERSION;
}

enum EDiscordResult DISCORD_API DiscordCreate(DiscordVersion version,
                                              struct DiscordCreateParams* params,
                                              struct IDiscordCore** result);

#ifdef __cplusplus
}
#endif

#endif