BGM { Default Fade Time = 1.0 #Song title followed by filenames for individual parts foresty1_1 { Track Name = Foresty channel[0]=foresty1_1_bass.ogg channel[1]=foresty1_1_crash.ogg channel[2]=foresty1_1_drums.ogg channel[3]=foresty1_1_flute.ogg channel[4]=foresty1_1_piano 1.ogg channel[5]=foresty1_1_piano 2.ogg channel[6]=foresty1_1_pizzicato.ogg channel[7]=foresty1_1_staccato.ogg channel[8]=foresty1_1_strings.ogg channel[9]=foresty1_1_xtra perc.ogg Default Volume = 70%,70%,70%,70%,70%,70%,70%,70%,70%,70% # Transition time between one phase to the next. Fade Time = 2.0 Events { LowHealth = 100%,100%,100%,20%,20%,20%,100%,100%,20%,100% InCombat = 100%,100%,100%,100%,100%,100%,100%,100%,100%,100% Underwater = 10%,10%,10%,60%,80%,80%,10%,10%,70%,10% } } }