#include "Crawler.h" #include "Menu.h" MenuButton::MenuButton(geom2d::rectrect,std::string label,Decal*icon,MenuFunc onClick) :rect(rect),label(label),menuDest(MenuType::ENUM_END),icon(icon),onClick(onClick),hoverEffect(0){} MenuButton::MenuButton(geom2d::rectrect,std::string label,MenuType menuDest,Decal*icon,MenuFunc onClick) :rect(rect),label(label),menuDest(menuDest),icon(icon),onClick(onClick),hoverEffect(0){} void MenuButton::Update(Crawler*game){ if(hovered){ hoverEffect=std::min(1.f,hoverEffect+game->GetElapsedTime()); }else{ hoverEffect=std::max(0.f,hoverEffect-game->GetElapsedTime()); } } void MenuButton::Draw(Crawler*game,vf2d parentPos){ game->FillRectDecal(rect.pos+parentPos,rect.size,PixelLerp(VERY_DARK_BLUE,CYAN,hoverEffect)); game->DrawRectDecal(rect.pos+parentPos,rect.size,GREY); game->DrawStringPropDecal(rect.pos+parentPos+rect.size/2-game->GetTextSizeProp(label)/2,label); }