#pragma once #define VARIANTS float,int,std::string,bool #include #define F(attr) GetFloat(attr) #define I(attr) GetInt(attr) #define S(attr) GetString(attr) #define B(attr) GetBool(attr) enum class Attribute{ IFRAME_TIME_UPON_HIT, SHOOT_RING_TIMER, SHOOT_RING_DELAY, SHOOT_RING_COUNTER, SHOOT_RING_RIGHT, };