#if !defined(_CRT_SECURE_NO_WARNINGS) #define _CRT_SECURE_NO_WARNINGS #endif #include "core.h" #include #include namespace discord { Result Core::Create(ClientId clientId, std::uint64_t flags, Core** instance) { if (!instance) { return Result::InternalError; } (*instance) = new Core(); DiscordCreateParams params{}; DiscordCreateParamsSetDefault(¶ms); params.client_id = clientId; params.flags = flags; params.events = nullptr; params.event_data = *instance; params.user_events = &UserManager::events_; params.activity_events = &ActivityManager::events_; params.relationship_events = &RelationshipManager::events_; params.lobby_events = &LobbyManager::events_; params.network_events = &NetworkManager::events_; params.overlay_events = &OverlayManager::events_; params.store_events = &StoreManager::events_; params.voice_events = &VoiceManager::events_; params.achievement_events = &AchievementManager::events_; auto result = DiscordCreate(DISCORD_VERSION, ¶ms, &((*instance)->internal_)); if (result != DiscordResult_Ok || !(*instance)->internal_) { delete (*instance); (*instance) = nullptr; } return static_cast(result); } Core::~Core() { if (internal_) { //internal_->destroy(internal_); internal_ = nullptr; } } Result Core::RunCallbacks() { auto result = internal_->run_callbacks(internal_); return static_cast(result); } void Core::SetLogHook(LogLevel minLevel, std::function hook) { setLogHook_.DisconnectAll(); setLogHook_.Connect(std::move(hook)); static auto wrapper = [](void* callbackData, EDiscordLogLevel level, char const* message) -> void { auto cb(reinterpret_cast(callbackData)); if (!cb) { return; } (*cb)(static_cast(level), static_cast(message)); }; internal_->set_log_hook( internal_, static_cast(minLevel), &setLogHook_, wrapper); } discord::ApplicationManager& Core::ApplicationManager() { if (!applicationManager_.internal_) { applicationManager_.internal_ = internal_->get_application_manager(internal_); } return applicationManager_; } discord::UserManager& Core::UserManager() { if (!userManager_.internal_) { userManager_.internal_ = internal_->get_user_manager(internal_); } return userManager_; } discord::ImageManager& Core::ImageManager() { if (!imageManager_.internal_) { imageManager_.internal_ = internal_->get_image_manager(internal_); } return imageManager_; } discord::ActivityManager& Core::ActivityManager() { if (!activityManager_.internal_) { activityManager_.internal_ = internal_->get_activity_manager(internal_); } return activityManager_; } discord::RelationshipManager& Core::RelationshipManager() { if (!relationshipManager_.internal_) { relationshipManager_.internal_ = internal_->get_relationship_manager(internal_); } return relationshipManager_; } discord::LobbyManager& Core::LobbyManager() { if (!lobbyManager_.internal_) { lobbyManager_.internal_ = internal_->get_lobby_manager(internal_); } return lobbyManager_; } discord::NetworkManager& Core::NetworkManager() { if (!networkManager_.internal_) { networkManager_.internal_ = internal_->get_network_manager(internal_); } return networkManager_; } discord::OverlayManager& Core::OverlayManager() { if (!overlayManager_.internal_) { overlayManager_.internal_ = internal_->get_overlay_manager(internal_); } return overlayManager_; } discord::StorageManager& Core::StorageManager() { if (!storageManager_.internal_) { storageManager_.internal_ = internal_->get_storage_manager(internal_); } return storageManager_; } discord::StoreManager& Core::StoreManager() { if (!storeManager_.internal_) { storeManager_.internal_ = internal_->get_store_manager(internal_); } return storeManager_; } discord::VoiceManager& Core::VoiceManager() { if (!voiceManager_.internal_) { voiceManager_.internal_ = internal_->get_voice_manager(internal_); } return voiceManager_; } discord::AchievementManager& Core::AchievementManager() { if (!achievementManager_.internal_) { achievementManager_.internal_ = internal_->get_achievement_manager(internal_); } return achievementManager_; } } // namespace discord