Stats { Defense { Percentage = False } Health { Percentage = False } Attack { Percentage = False } Defense % { Modifies = Defense Percentage = True } Attack % { Modifies = Attack Percentage = True } Health % { Modifies = Health Percentage = True } Move Spd % { Percentage = True } CDR { Percentage = True } Crit Rate { Percentage = True } Crit Dmg { Percentage = True } HP Recovery % { Percentage = True } HP6 Recovery % { Percentage = True } HP4 Recovery % { Percentage = True } Damage Reduction { Percentage = True } }