#include "utils.h" float util::random(float range){ return float(rand())/RAND_MAX*range; } vf2d util::pointTo(vf2d posFrom,vf2d posTo){ return geom2d::line(posFrom,posTo).vector().norm(); } float util::angleTo(vf2d posFrom,vf2d posTo){ return geom2d::line(posFrom,posTo).vector().polar().y; } float util::degToRad(float deg){ return deg*(PI/180); } float util::radToDeg(float rad){ return rad*57.2957795130823208767; } float util::lerp(float n1,float n2,double t){ return n1*(1-t)+n2*t; } std::string util::timerStr(float time){ int seconds=int(time); int hours=seconds/3600; int minutes=seconds/60; std::string timeStr=""; if(hours>0){ if(hours<10)timeStr+="0"; timeStr+=std::to_string(hours)+":"; } if(minutes%60<10)timeStr+="0"; timeStr+=std::to_string(minutes%60)+":"; if(seconds%60<10)timeStr+="0"; timeStr+=std::to_string(seconds%60); return timeStr; }