Achievement { Area Unlocks { # Area Unlocks are automatically checked when a new map unlock is achieved. Camp Unlock { API Name = "CAMP_UNLOCK" Unlock Name = "STORY_1_1" } Blacksmith Unlock { API Name = "BLACKSMITH_UNLOCK" Unlock Name = "STORY_1_2" } Chapter 2 Unlock { API Name = "CHAPTER1_COMPLETE" Unlock Name = "STORY_1_3" } } Kill Unlocks { # Achievements that start with "Kill Monsters" will be checked when a monster is killed. Kill Monsters 1 { API Name = "KILL_SLIME_1" Monster Kill Count = 100 } Kill Monsters 2 { API Name = "KILL_SLIME_2" Monster Kill Count = 250 } Kill Monsters 3 { API Name = "KILL_SLIME_3" Monster Kill Count = 1000 } ################################## Slime King { API Name = "SLIME_KING" } Slime King Destroyer { API Name = "SLIME_KING_DESTROYER" Time Limit = 60s } Ursule { API Name = "URSULE" } Ursule Destroyer { API Name = "URSULE_DESTROYER" Time Limit = 60s } } Class Unlocks { Warrior Lv5 { API Name = "WARRIOR_LV5" Level Requirement = 5 } Ranger Lv5 { API Name = "RANGER_LV5" Level Requirement = 5 } Wizard Lv5 { API Name = "WIZARD_LV5" Level Requirement = 5 } } Equip Unlocks { Weapon Lv5 { API Name = "WEAPON_LV5" Upgrade Requirement = 5 } Armor Lv5 { API Name = "ARMOR_LV5" Upgrade Requirement = 5 } Armor Lv10 { API Name = "ARMOR_LV10" Upgrade Requirement = 10 } Fully Decked Out { API Name = "FULLY_DECKED_OUT" } } }