#include "Class.h" std::mapCLASS_DATA={ {WARRIOR,{ "Warrior",WARRIOR, {"Block",15,VERY_DARK_BLUE,DARK_BLUE}, {"Battlecry",12}, {"Ground Slam",15}, {"Sonic Slash",40} }}, {THIEF,{ "Thief",THIEF, {"???",15,VERY_DARK_BLUE,DARK_BLUE}, {"???",12}, {"???",15}, {"???",40} }}, {RANGER,{ "Ranger",RANGER, {"Retreat",7,VERY_DARK_BLUE,DARK_BLUE}, {"Rapid Fire",12}, {"Charged Shot",15}, {"Multishot",25} }}, {BARD,{ "Bard",BARD, {"???",7,VERY_DARK_BLUE,DARK_BLUE}, {"???",12}, {"???",15}, {"???",25} }}, {WIZARD,{ "Wizard",WIZARD, {"Teleport",8,VERY_DARK_BLUE,DARK_BLUE}, {"Firebolt",6}, {"Lightning Bolt",6}, {"Meteor",40} }}, {WITCH,{ "Witch",WITCH, {"???",8,VERY_DARK_BLUE,DARK_BLUE}, {"???",6}, {"???",6}, {"???",40} }}, };