Monsters { 0 { DisplayName = Green Slime, GREEN_SLIME Health = 10 Attack = 5 CollisionDmg = 5 MoveSpd = 110 Size = 80 Strategy = RUN_TOWARDS #Additional custom animations go down below. Start with ANIMATION[0] #ANIMATION[0] = MY_NEW_ANIMATION } 1 { DisplayName = Blue Slime, BLUE_SLIME Health = 30 Attack = 10 CollisionDmg = 0 MoveSpd = 80 Size = 100 Strategy = SHOOT_AFAR #Additional custom animations go down below. Start with ANIMATION[0] #ANIMATION[0] = MY_NEW_ANIMATION } 2 { DisplayName = Red Slime, RED_SLIME Health = 25 Attack = 10 CollisionDmg = 10 MoveSpd = 95 Size = 120 Strategy = RUN_TOWARDS #Additional custom animations go down below. Start with ANIMATION[0] #ANIMATION[0] = MY_NEW_ANIMATION } 3 { DisplayName = Yellow Slime, YELLOW_SLIME Health = 175 Attack = 10 CollisionDmg = 15 MoveSpd = 40 Size = 160 Strategy = RUN_TOWARDS #Additional custom animations go down below. Start with ANIMATION[0] #ANIMATION[0] = MY_NEW_ANIMATION } 4 { DisplayName = Flower Turret, FLOWER_TURRET Health = 40 Attack = 10 CollisionDmg = 0 MoveSpd = 0 Size = 100 Strategy = TURRET #Additional custom animations go down below. Start with ANIMATION[0] #ANIMATION[0] = MY_NEW_ANIMATION } }