map_path = assets/Campaigns/ Levels { WORLD_MAP = World_Map.tmx CAMPAIGN_1_1 = 1_1_v2.tmx BOSS_1 = Boss_1_v2.tmx CAMPAIGN_1_2 = 1_2.tmx CAMPAIGN_1_3 = 1_3.tmx CAMPAIGN_1_4 = 1_4.tmx CAMPAIGN_1_5 = 1_5.tmx }