ItemConfiguration { Item Database = ItemDatabase.txt Item Scripts = ItemScript.txt Item Categories = ItemCategory.txt Equipment = Equipment.txt Weapons = Weapons.txt Accessories = Accessories.txt } Item { # Amount of time to wait before an item can be used again (Global). Item Cooldown Time = 5.0 # The maximum enhancement level of equipment. Item Max Enhancement Level = 10 # The name of the currency in the game. Currency Name = Gold } ItemDrop { # Item drops horizontal random speed range Item Drop Horizontal Speed = -30,30 # Item drops vertical random speed range Item Drop Vertical Speed = -15,15 # Item drop suction range Item Drop Suction Range = 360 # Item drop suction strength Item Drop Suction Strength = 5000 # Item drop initial rise speed Item Drop Initial Rise Speed = 10 # Item drop gravity Item Drop Gravity = -9.8 # Item drop scale Item Drop Scale = 0.4 } ItemOverlay { # Amount of time the item overlay display remains on-screen. Item Overlay Time = 5.0 # How fast the item overlay display moves into the screen (from the left edge). Item Overlay Speed = 200 }