git update-index --assume-unchanged "Adventures in Lestoria/packkey.cpp" rm -R release mkdir release mkdir release/assets mkdir "release/Adventures in Lestoria" cp -R "Adventures in Lestoria/assets/Campaigns" release/assets cp -R "Adventures in Lestoria/assets/config" release/assets cp -R "Adventures in Lestoria/assets/maps" release/assets cp -R "Adventures in Lestoria/assets/backgrounds" release/assets rm -R release/assets/backgrounds/commercial_assets rm -R release/assets/maps/commercial_assets cp -R "Adventures in Lestoria/assets/monsters" release/assets rm -R release/assets/monsters/commercial_assets cp -R "Adventures in Lestoria/assets/music" release/assets rm -R release/assets/music/commercial_assets cp -R "Adventures in Lestoria/assets/npcs" release/assets cp -R "Adventures in Lestoria/assets/sounds" release/assets cp -R "Adventures in Lestoria/assets/themes" release/assets cp -R "Adventures in Lestoria/assets/gamepack.pak" release/assets cp -R "Adventures in Lestoria/assets/"*.ttf release/assets cp -R "Adventures in Lestoria/controller_config" release cp "Adventures in Lestoria/"*.so "release/Adventures in Lestoria" cp -R bin release rm release/*.pdb touch release/runGame.sh echo "#!/bin/bash if [ \`bin/AdventuresInLestoria | wc -l\` -lt 20 ]; then echo \"Failed to Load through Steam Restarting without Steam API!\" bin/AdventuresInLestoria nosteam else echo \"Success!\" fi" > release/runGame.sh