14 Commits

Author SHA1 Message Date
8f644e7375 Implement Z axis for monster rendering. Fix up shadow sizing for the player. 2023-08-13 23:01:23 -05:00
1aaf6cbd9e Super big refactor of the animation storage and monster storage system using configuration files. 2023-08-06 19:00:09 -05:00
8862c3eb08 Warrior ability custom parameters implemented. 2023-07-28 03:28:42 -05:00
2a7c9582cd Implemented Ranger auto attack plus animations. 2023-07-23 08:13:40 -05:00
32c1d9d30c Warrior refactor completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-13 20:24:47 +00:00
376b3b59e9 Prep player class structure refactor. Add default destructors to all parent classes. 2023-07-13 17:46:01 +00:00
0c28a3a608 Layering rendering now proper. 2023-07-07 06:42:49 -05:00
559addb41f Firebolt bullet speed increased, added slight screen shake on impact and added cooldown timer numbers next to cooldown bars. 2023-07-06 18:03:35 +00:00
388cf5bf02 Use pathfinding algorithm to determine teleport validity. 2023-07-06 03:22:05 -05:00
0482020b19 Add energy bolt splash effect and fade out. 2023-07-05 05:34:21 -05:00
1d396d3215 Bullets now have derived types. 2023-06-30 15:44:41 -07:00
db7744dad3 Wizard energy bolt attack implemented. 2023-06-24 02:14:11 -07:00
ccfeae19d4 Sonic Slash implemented for Warrior. Build updated w/new features. 2023-06-20 19:13:45 -07:00
01d1e44839 Added Bullet shooting 2023-06-16 01:41:38 -05:00