Commit Graph

3 Commits (f1dc45ea957db053015b4e707ded9bbbb08d3295)

Author SHA1 Message Date
sigonasr2 9dc2a0a4c2 Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change). 11 months ago
sigonasr2 a97bc7b2f0 Add HUD input display button images. 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 e4f63a3550 Change implementation of scrollable inventory component displays, make tabs on inventory window functional. 12 months ago
sigonasr2 a7f13e0077 Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled. 1 year ago
sigonasr2 04d6f42526 Handled dynamic adding and removing of inventory items and syncing with menu systems. 1 year ago
sigonasr2 6656e3d036 Keyboard/Controller input left direction bugfix. Using setter/getter for mouse navigation to handl storing of position whenever mouse navigation is called. 1 year ago
sigonasr2 daf94db505 Added functional scrollbar. 1 year ago
sigonasr2 472e8eceda Rendering of decal portions now controllable via point check overrides. 1 year ago
sigonasr2 803a0189d8 Inventory Drag and Drop Management implemented. 1 year ago
sigonasr2 877c44c372 Setup Items, item categories, and item scripts, and all associated configuration files for them. 1 year ago
sigonasr2 d3f26d4bb0 Render all background windows, foreground window is the only one with direct focus. Background windows are darkened. 1 year ago
sigonasr2 9246852c25 Theme keys are now sorted when loading so they appear in the right order down the line. 1 year ago
sigonasr2 10cfb009f7 Added scaling/tiling capabilities for themes. Safe maps have unordered version. 1 year ago
sigonasr2 999855c6e8 Proper theming controls added, attributes are now an inheritable interface for anything. 1 year ago