Quapsel
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9b08566d6c
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Chapter 2 added on World Map
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2023-07-04 14:34:53 +02:00 |
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Quapsel
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7b9b21a375
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new tilesets + First Steps for creating a world map.
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2023-07-02 15:41:24 +02:00 |
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Quapsel
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42a860f1d0
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First Boss Stage + a little work on 1-2
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2023-06-30 13:43:03 +02:00 |
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Quapsel
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560a0bd624
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first steps for 1-2
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2023-06-28 18:21:38 +02:00 |
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Quapsel
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ad8644b3e1
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1-1 Terrain almost done
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2023-06-27 17:20:51 +02:00 |
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22729c3928
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Fix map path so it's not pointing to a Quapsel directory
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2023-06-26 12:32:22 -07:00 |
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Quapsel
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fc4d16a2a7
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Added new Tileset (grass_tiles_modded) and small 1-1 edited
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2023-06-26 21:05:48 +02:00 |
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Quapsel
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075fe53f38
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some progress on 1-1
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2023-06-26 14:52:22 +02:00 |
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9a8859ffe8
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Adjusted shoot afar AI to account for collision tiles.
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2023-06-24 01:18:21 -07:00 |
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46a16b8ae2
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Changed version display string shadow to match other shadow texts.
Terrain collision map implementation complete.
Made shadow text functions modular.
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2023-06-24 00:00:14 -07:00 |
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cdab15d8d3
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Add hit reset flag for monsters that charge at players such that they must reset it to damage the player with contact damage again. Player spawn location now reads from the level file. Collision tile data loaded.
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2023-06-23 20:42:55 -07:00 |
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e6268b0edc
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Can now load maps from other directories.
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2023-06-22 05:38:44 -07:00 |
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e162e564d7
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Remove offending tileset from 1_1 campaign map.
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2023-06-21 21:40:23 -07:00 |
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Quapsel
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21b3e5339d
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added Tileset and started with map for Stage 1 - 1
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2023-06-22 02:11:43 +02:00 |
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