64 Commits

Author SHA1 Message Date
Quapsel
9b08566d6c Chapter 2 added on World Map 2023-07-04 14:34:53 +02:00
Quapsel
7b9b21a375 new tilesets + First Steps for creating a world map. 2023-07-02 15:41:24 +02:00
Quapsel
42a860f1d0 First Boss Stage + a little work on 1-2 2023-06-30 13:43:03 +02:00
Quapsel
560a0bd624 first steps for 1-2 2023-06-28 18:21:38 +02:00
Quapsel
ad8644b3e1 1-1 Terrain almost done 2023-06-27 17:20:51 +02:00
22729c3928 Fix map path so it's not pointing to a Quapsel directory 2023-06-26 12:32:22 -07:00
Quapsel
fc4d16a2a7 Added new Tileset (grass_tiles_modded) and small 1-1 edited 2023-06-26 21:05:48 +02:00
Quapsel
075fe53f38 some progress on 1-1 2023-06-26 14:52:22 +02:00
9a8859ffe8 Adjusted shoot afar AI to account for collision tiles. 2023-06-24 01:18:21 -07:00
46a16b8ae2 Changed version display string shadow to match other shadow texts.
Terrain collision map implementation complete.

Made shadow text functions modular.
2023-06-24 00:00:14 -07:00
cdab15d8d3 Add hit reset flag for monsters that charge at players such that they must reset it to damage the player with contact damage again. Player spawn location now reads from the level file. Collision tile data loaded. 2023-06-23 20:42:55 -07:00
e6268b0edc Can now load maps from other directories. 2023-06-22 05:38:44 -07:00
e162e564d7 Remove offending tileset from 1_1 campaign map. 2023-06-21 21:40:23 -07:00
Quapsel
21b3e5339d added Tileset and started with map for Stage 1 - 1 2023-06-22 02:11:43 +02:00