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465fb0b6c2
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All animation references now auto-generate from gfx.txt. All animation references in code have been updated. Safemaps now have the ability to reset their contents (currently used for GFX map unloading) since Renderables must be deleted before the engine uninitializes. Slime King jump now has knockback.
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2023-09-16 07:00:38 -05:00 |
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100a3ece57
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Finished slime king jump attack, account for Z axis when determining damage validity.
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2023-09-11 05:27:36 -05:00 |
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13eff22485
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Super big refactor of the animation storage and monster storage system using configuration files.
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2023-08-06 19:00:09 -05:00 |
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b4692769a0
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Add configuration parameters for Wizard Meteor ability.
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2023-07-29 09:44:38 -05:00 |
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1faf121bb9
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Casting range clamping. Refactored hurt function to accept an upperlevel check so there's no requirement to do it manually anymore. Converted AoE damage functions for Meteor to use AoE hurt functions built-in. Fix upper bridge targeting indicator rendering.
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2023-07-22 03:19:52 -05:00 |
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73d29a2ab5
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Added lingering field effect.
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2023-07-21 17:29:20 -05:00 |
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