Commit Graph

120 Commits (ee16393f855eaef3d2a1c82bd6c52dcdeafb3e6b)

Author SHA1 Message Date
sigonasr2 ca151cedd9 Add Sonic Slash graphics. Fixed Issue #8 such that larger enemies are no longer affected by Battlecry. 1 year ago
sigonasr2 77bd085908 Mana implemented. When not enough mana is available for an ability, a notification appears. 1 year ago
sigonasr2 6d4c069fe4 Implemented Battlecry. Debuff/Buff modifiers. Fixed bug where player can auto attack during a ground slam. 1 year ago
sigonasr2 d099bdde84 Include game icon in executable and game window (such a PITA) 1 year ago
sigonasr2 9e6573729e All underlying class differences now applied to code. Preparation for other class implementations. Implemented class swapping via mouse wheel. 1 year ago
sigonasr2 e090bc775d Implemented blocking. Made player abilities dynamic instead of fixed for class expansion preparation. 1 year ago
sigonasr2 4b98518fcf Added Warrior swing sword animation 1 year ago
sigonasr2 5be3d2679c Add new class sprites 1 year ago
sigonasr2 9db2565060 Added health indicator 1 year ago
sigonasr2 7e543a3021 Implement ground slam animation 1 year ago
sigonasr2 515c74aa9f Upload files to 'Crawler/assets' 1 year ago
Nic0Nic0Nii 7caef11d94 Re-center slimes 1 year ago
sigonasr2 776bf9165d Loaded slime animation sheet 1 year ago
sigonasr2 1e0e40c77b Refactor animation data location. 1 year ago
sigonasr2 2d1b8472e1 Player animations and states implemented. 1 year ago
sigonasr2 3dac286089 Implement TransformedView and Camera util 1 year ago