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99049d6fa0
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Add in intro level scenes and identify combat-related sounds so they do not play on the main menu. Release Build 7587.
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2024-02-25 16:02:26 -06:00 |
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ee215b132c
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Fix Menu crash for tab switching on blacksmith (inactive scrolled menu items were unfocused and unselectable). Added sound effect for toggling button icon sets. Fix Key DrawInput functions to respect new extended icon types. Bosses now respect boundaries of boss arenas. Release Build 7474.
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2024-02-20 23:43:58 -06:00 |
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63f7062841
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Add unequip hotkey to character equipment menu. Implemented mouse inputs displaying on input helper when mouse navigation is used. Release Build 7465.
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2024-02-20 22:56:54 -06:00 |
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d5bd8655a9
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Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344.
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2024-02-18 22:16:09 -06:00 |
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e5ace36a60
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Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291.
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2024-02-17 00:32:38 -06:00 |
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48ba282fa5
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Implemented equipment menu navigation (partially).
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2024-02-13 06:43:29 -06:00 |
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8afd66632a
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Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
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2024-02-11 18:31:30 -06:00 |
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2b34cbbeac
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Added bgm and sfx sliders.
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2024-02-01 18:56:01 -06:00 |
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fc7e135aa4
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Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman.
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2024-01-30 22:31:49 -06:00 |
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Nic0Nic0Nii
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8149db260b
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Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 14:48:49 +00:00 |
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5c83a41a86
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Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
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2024-01-28 19:39:01 -06:00 |
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7162b151e4
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Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map.
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2024-01-27 13:55:00 -06:00 |
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7705a64624
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Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets.
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2024-01-24 20:25:13 -06:00 |
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4d3b3b4930
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Phase 1 and 2 implemented.
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2024-01-24 19:50:53 -06:00 |
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1ab521ecc0
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Slight randomization in sound effect pitches for noise variety.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-17 16:18:09 +00:00 |
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86925ef031
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Bear strategy implemented. Release Build 5823.
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2024-01-15 01:30:06 -06:00 |
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acaf1bc3bf
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Attack recovery time on frogs were being ignored. Made move speed stats implementations consistent across both monsters and players. Added shooting sound effects. Begin wolf behavior implementation.
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2024-01-14 12:53:40 -06:00 |
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3f4c714c42
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All basic sound effects implemented.
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2024-01-09 06:42:09 -06:00 |
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8a1d8868c9
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All sound effects now accept positions as well for surround sound effects during combat.
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2024-01-09 05:44:37 -06:00 |
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57f482016f
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Added error handling for when creatures are specified in spawn zones but do not have a corresponding image. Gracefully handle random extra zones that are accidentally added with no type specified. Add in foresty boss/overworld sample themes. Add in placeholder frog info. Refactor MapName to just use strings instead of an enum since we don't want manual upkeep.
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2024-01-09 04:50:01 -06:00 |
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c7ea530484
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Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events.
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2024-01-08 07:42:44 -06:00 |
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0643393b9c
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Added Sound effect configuration and implementation.
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2024-01-08 05:26:20 -06:00 |
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6539bbdb50
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Sound Effects.
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2024-01-08 04:13:27 -06:00 |
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ac8bca2396
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Birbs
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2024-01-08 02:18:15 -06:00 |
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725a858fab
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Implemented environmental audio loading in maps. Added stb_vorbis header/cpp file for ogg format support. Converted track parts and sound effect to be ogg instead.
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2024-01-08 02:05:09 -06:00 |
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