Commit Graph

2 Commits (e615831ded0620a713ffa35f3e885f8666683771)

Author SHA1 Message Date
sigonasr2 b97c63f7b0 Implement basic structures for Items, Item Sets, and Equipment. 1 year ago
sigonasr2 4463fbbae5 Update Stage Plates to include the level type. Created Overworld Menu, and Initialized Character Menu. Story and shops no longer have the change loadout buttons. 1 year ago
sigonasr2 2af830d400 FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support. 1 year ago
sigonasr2 403690747d Setup Item Drop rendering/physics. Handle items landing on the ground. Config file options related to item drops added. Added a spawning item function. 1 year ago
sigonasr2 3ff558d44e Added pragma regions to all license comment fields in files and collapsed them. 1 year ago
sigonasr2 2bf45dacef It's 2023 btw 1 year ago
sigonasr2 dd531d1fd7 Apply OLC-3 License to all source files. 1 year ago
sigonasr2 67a5288984 Implement error-handling (file names and locations) via std::source_location and added CRT debugging memory leak detection. 1 year ago
sigonasr2 42f8e25cdf Walk animation controller now applied to the overworld map stage. 1 year ago
sigonasr2 c065e9f6fb Fix State_OverworldMap dependency in TMXParser.h 1 year ago
sigonasr2 76136a3f68 Added overworld map connection point reading to TMXParser. 1 year ago
sigonasr2 598ce523e9 Confirm and Back Buttons added. 1 year ago
sigonasr2 b702fa2fe5 Add main menu window interface outlines. Fixed menu labels not being centered properly. 1 year ago
sigonasr2 04d6f42526 Handled dynamic adding and removing of inventory items and syncing with menu systems. 1 year ago
sigonasr2 c1d64e7bd1 Window centering and positioning added. 1 year ago
sigonasr2 773f72a45c Main Menu and Game Play state switching. 1 year ago